1 // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
2 // Copyright (C) 2010 Winch Gate Property Limited
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #include "qnelwindow.h"
21 #include "qnelwidget.h"
23 QNelWindow::QNelWindow (QWidget
*parent
, Qt::WFlags f
) : QMainWindow (parent
, f
)
28 void QNelWindow::initWindow()
31 /// Create ogre widget.
33 /// Create our gui stuff
34 QSplitter
*splitter
= new QSplitter (Qt::Vertical
);
35 //myWidget = new CameraTrackWidget (splitter);
36 QNelWidget
*nelWidget
= new QNelWidget();
37 splitter
->addWidget((QWidget
*)nelWidget
);
38 //myWidget2 = new CameraTrackWidget (splitter);
39 //splitter->addWidget (myWidget2);
45 setCentralWidget (splitter
);