1 This sample show how to use PACS to move primitives and test collisions
4 For the time, collisions against the landscape are not shown in this
5 sample. But they are managed by PACS too.
9 - Create a simple 3d client
10 - Creating varius PACS primitives
11 - Managing a static world image
12 - Managing several dynamic world image
13 - Moving PACS primitives
15 - Get triggered information by collisions (flashes)
21 INSERT / DELETE : Add and remove primitives
22 ALT + LEFT MOUSE : Rotate
25 TAB : Change controled primitive