Linux multi-monitor fullscreen support
[ryzomcore.git] / nel / src / gui / db_manager.cpp
blobaa127abbe39a2700bbeef9bbcaeb47130f4b5694
1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
3 //
4 // This source file has been modified by the following contributors:
5 // Copyright (C) 2012-2013 Laszlo KIS-ADAM (dfighter) <dfighter1985@gmail.com>
6 //
7 // This program is free software: you can redistribute it and/or modify
8 // it under the terms of the GNU Affero General Public License as
9 // published by the Free Software Foundation, either version 3 of the
10 // License, or (at your option) any later version.
12 // This program is distributed in the hope that it will be useful,
13 // but WITHOUT ANY WARRANTY; without even the implied warranty of
14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 // GNU Affero General Public License for more details.
17 // You should have received a copy of the GNU Affero General Public License
18 // along with this program. If not, see <http://www.gnu.org/licenses/>.
21 #include "stdpch.h"
22 #include "nel/gui/db_manager.h"
24 #ifdef DEBUG_NEW
25 #define new DEBUG_NEW
26 #endif
28 namespace NLGUI
30 CDBManager* CDBManager::instance = NULL;
32 CDBManager::CDBManager() :
33 NLMISC::CCDBManager( "ROOT", 0 )
37 CDBManager::~CDBManager()
41 CDBManager* CDBManager::getInstance()
43 if( instance == NULL )
44 instance = new CDBManager();
45 return instance;
48 void CDBManager::release()
50 nlassert( instance != NULL );
51 delete instance;
52 instance = NULL;
55 NLMISC::CCDBNodeLeaf* CDBManager::getDbProp( const std::string &name, bool create )
57 return getDbLeaf( name, create );
60 void CDBManager::delDbProp( const std::string &name )
62 delDbNode( name );
65 sint32 CDBManager::getDbValue32( const std::string &name )
67 NLMISC::CCDBNodeLeaf *node = getDbProp( name, false );
68 if( node != NULL )
69 return node->getValue32();
70 else
71 return 0;
74 NLMISC::CCDBNodeBranch* CDBManager::getDB() const
76 return _Database;