1 // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
2 // Copyright (C) 2010 Winch Gate Property Limited
4 // This source file has been modified by the following contributors:
5 // Copyright (C) 2019 Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
7 // This program is free software: you can redistribute it and/or modify
8 // it under the terms of the GNU Affero General Public License as
9 // published by the Free Software Foundation, either version 3 of the
10 // License, or (at your option) any later version.
12 // This program is distributed in the hope that it will be useful,
13 // but WITHOUT ANY WARRANTY; without even the implied warranty of
14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 // GNU Affero General Public License for more details.
17 // You should have received a copy of the GNU Affero General Public License
18 // along with this program. If not, see <http://www.gnu.org/licenses/>.
22 #include "nel/misc/class_id.h"
27 #include "nel/misc/stream.h"
37 const CClassId
CClassId::Null(0);
39 void CClassId::serial(NLMISC::IStream
&s
)
51 std::string
CClassId::toString() const
56 std::stringstream ss1
;
57 ss1
<< std::hex
<< std::setfill('0');
58 ss1
<< std::setw(8) << a();
63 std::stringstream ss1
;
64 ss1
<< std::hex
<< std::setfill('0');
65 ss1
<< std::setw(8) << b();