1 // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
2 // Copyright (C) 2010 Winch Gate Property Limited
4 // This source file has been modified by the following contributors:
5 // Copyright (C) 2019 Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
7 // This program is free software: you can redistribute it and/or modify
8 // it under the terms of the GNU Affero General Public License as
9 // published by the Free Software Foundation, either version 3 of the
10 // License, or (at your option) any later version.
12 // This program is distributed in the hope that it will be useful,
13 // but WITHOUT ANY WARRANTY; without even the implied warranty of
14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 // GNU Affero General Public License for more details.
17 // You should have received a copy of the GNU Affero General Public License
18 // along with this program. If not, see <http://www.gnu.org/licenses/>.
21 #include "object_viewer.h"
22 #include "choose_name.h"
24 /////////////////////////////////////////////////////////////////////////////
28 CChooseName::CChooseName(const CString
&initialName
, CWnd
* pParent
/*=NULL*/)
29 : CDialog(CChooseName::IDD
, pParent
)
31 //{{AFX_DATA_INIT(CChooseName)
37 std::string
CChooseName::getName()
39 return NLMISC::tStrToUtf8(m_Name
);
42 void CChooseName::DoDataExchange(CDataExchange
* pDX
)
44 CDialog::DoDataExchange(pDX
);
45 //{{AFX_DATA_MAP(CChooseName)
46 DDX_Text(pDX
, IDC_NAME_CHOSEN
, m_Name
);
51 BEGIN_MESSAGE_MAP(CChooseName
, CDialog
)
52 //{{AFX_MSG_MAP(CChooseName)
53 // NOTE: the ClassWizard will add message map macros here
57 /////////////////////////////////////////////////////////////////////////////
58 // CChooseName message handlers