Linux multi-monitor fullscreen support
[ryzomcore.git] / nel / tools / 3d / object_viewer / select_string.h
blob9e0086bbecbc0cb113c1200ea1f680ababbdbe1c
1 // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
2 // Copyright (C) 2010 Winch Gate Property Limited
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #if !defined(AFX_SELECT_STRING_H__A9ECE120_1C51_11D5_9CD4_0050DAC3A412__INCLUDED_)
18 #define AFX_SELECT_STRING_H__A9ECE120_1C51_11D5_9CD4_0050DAC3A412__INCLUDED_
20 #if _MSC_VER > 1000
21 #pragma once
22 #endif // _MSC_VER > 1000
23 // select_string.h : header file
26 /////////////////////////////////////////////////////////////////////////////
27 // CSelectString dialog
29 class CSelectString : public CDialog
31 // Construction
32 public:
33 CSelectString(const std::vector<std::string>& vectString, const std::string &title, CWnd* pParent, bool empty); // standard constructor
35 // Dialog Data
36 //{{AFX_DATA(CSelectString)
37 enum { IDD = IDD_SELECT_STRING };
38 CButton EmptyCtrl;
39 CListBox ListCtrl;
40 //}}AFX_DATA
42 std::string Title;
43 std::vector<std::string> Strings;
44 int Selection;
45 bool Empty;
47 // Overrides
48 // ClassWizard generated virtual function overrides
49 //{{AFX_VIRTUAL(CSelectString)
50 protected:
51 virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
52 //}}AFX_VIRTUAL
54 // Implementation
55 protected:
57 // Generated message map functions
58 //{{AFX_MSG(CSelectString)
59 virtual void OnOK();
60 afx_msg void OnDblclkList();
61 virtual BOOL OnInitDialog();
62 afx_msg void OnSelchangeList();
63 afx_msg void OnEmpty();
64 //}}AFX_MSG
65 DECLARE_MESSAGE_MAP()
68 //{{AFX_INSERT_LOCATION}}
69 // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
71 #endif // !defined(AFX_SELECT_STRING_H__A9ECE120_1C51_11D5_9CD4_0050DAC3A412__INCLUDED_)