1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
19 #ifndef CL_ANIMATION_FX_MISC_H
20 #define CL_ANIMATION_FX_MISC_H
22 class CAnimationFXIDArray
;
27 AnimFXRangeWeaponImpact1
= 0,
28 AnimFXRangeWeaponImpact2
= 1,
29 AnimFXRangeWeaponImpact3
= 2,
30 AnimFXRangeWeaponImpact4
= 3,
31 AnimFXRangeWeaponImpact5
= 4,
34 // gather various animation fx used in various places
35 extern CAnimationFXIDArray AnimFXMisc
;