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[ryzomcore.git] / ryzom / client / src / client_sheets / faction_sheet.h
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1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #ifndef RY_FACTION_SHEET_H
18 #define RY_FACTION_SHEET_H
20 #include "entity_sheet.h"
22 /** Sheet of a faction
23 * NB : it doesn't derives from CEntitySheet, because its instances are aggragated in a CContinentSheet
25 * \author Jerome Vuarand
26 * \author Nevrax France
27 * \date 2005
30 class CFactionSheet : public CEntitySheet
32 public:
33 std::string Icon;
35 // ctor
36 CFactionSheet()
38 Type = FACTION;
41 /// Build the sheet from an external script.
42 void build(const NLGEORGES::UFormElm &item);
44 /// Serialize character sheet into binary data file.
45 void serial(NLMISC::IStream &f);
54 #endif