Linux multi-monitor fullscreen support
[ryzomcore.git] / ryzom / client / src / interface_v3 / bot_chat_page.cpp
blob987cde4fc79f91d21f07bfe70b02494616a06454
1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
3 //
4 // This source file has been modified by the following contributors:
5 // Copyright (C) 2013 Laszlo KIS-ADAM (dfighter) <dfighter1985@gmail.com>
6 //
7 // This program is free software: you can redistribute it and/or modify
8 // it under the terms of the GNU Affero General Public License as
9 // published by the Free Software Foundation, either version 3 of the
10 // License, or (at your option) any later version.
12 // This program is distributed in the hope that it will be useful,
13 // but WITHOUT ANY WARRANTY; without even the implied warranty of
14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 // GNU Affero General Public License for more details.
17 // You should have received a copy of the GNU Affero General Public License
18 // along with this program. If not, see <http://www.gnu.org/licenses/>.
22 #include "stdpch.h"
23 #include "bot_chat_page.h"
24 #include "interface_manager.h"
25 #include "nel/gui/interface_group.h"
26 #include "../user_entity.h"
29 // *****************************************************************************
30 void CBotChatPage::activateWindow(const char *windowName, bool active)
32 CInterfaceManager *im = CInterfaceManager::getInstance();
33 CInterfaceGroup *ig = dynamic_cast<CInterfaceGroup *>(CWidgetManager::getInstance()->getElementFromId(windowName));
34 if (ig)
36 ig->setActive(active);
41 void CBotChatPage::begin()
43 UserEntity->trader(UserEntity->selection());