1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
4 // This source file has been modified by the following contributors:
5 // Copyright (C) 2013 Laszlo KIS-ADAM (dfighter) <dfighter1985@gmail.com>
7 // This program is free software: you can redistribute it and/or modify
8 // it under the terms of the GNU Affero General Public License as
9 // published by the Free Software Foundation, either version 3 of the
10 // License, or (at your option) any later version.
12 // This program is distributed in the hope that it will be useful,
13 // but WITHOUT ANY WARRANTY; without even the implied warranty of
14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 // GNU Affero General Public License for more details.
17 // You should have received a copy of the GNU Affero General Public License
18 // along with this program. If not, see <http://www.gnu.org/licenses/>.
20 #ifndef R2_LUA_EVENT_FORWARDER_H
21 #define R2_LUA_EVENT_FORWARDER_H
29 using namespace NLGUI
;
34 /** helper class to forward events to a lua table
35 * Derivers should tell how to handle an event with a given name and number of parameters, and how to access lua
38 class CLuaEventForwarder
41 virtual ~CLuaEventForwarder() {}
44 void onContinentChanged();
48 void onPreHrcMove(); // instance is about to move in the hierarchy of object
49 void onPostHrcMove(); // instance has moved in the hierarchy of objects
50 void onFocus(bool focused
);
51 void onSelect(bool selected
);
52 void onAttrModified(const std::string
&attrName
, sint32 index
);
53 //virtual void onTableModified(const std::string &tableName, const std::string &keyInTable, sint32 indexInTable);
54 // from CDisplayerBase : event from targeted instances
55 void onTargetInstancePreHrcMove(const std::string
&refMakerAttr
, sint32 refMakerAttrIndex
); // instance is about to move in the hierarchy of object
56 void onTargetInstancePostHrcMove(const std::string
&refMakerAttr
, sint32 refMakerAttrIndex
); // instance has moved in the hierarchy of objects
57 void onTargetInstanceCreated(const std::string
&refMakerAttr
, sint32 refMakerAttrIndex
);
58 void onTargetInstanceErased(const std::string
&refMakerAttr
, sint32 refMakerAttrIndex
);
59 void onTargetInstanceEraseRequested(const std::string
&refMakerAttr
, sint32 refMakerAttrIndex
);
60 void onTargetInstanceAttrModified( const std::string
&refMakerAttr
, sint32 refMakerAttrIndex
,
61 const std::string
&targetAttrName
, sint32 targetAttrIndex
);
64 virtual NLGUI::CLuaState
*getLua() = 0;
65 virtual void executeHandler(const CLuaString
&eventName
, int numArgs
) = 0;