1 // List of required privileges for client commands
2 // If present, the second column may contain a service name between [] to forward the command
3 // Warning: leaving the second column blank means that everyone can use the command
6 dssTarget :: // ask DSS to perform a GM action on the player's target
10 addGuildMember :DEV:SGM:GM:EM: // Add a new member to a guild: <guild name> <member name>
11 addGuildXp :DEV:SGM:GM:EM: // Add xp to a guild: <guild name> <xp (positive or negative)>
12 addPetAnimal :DEV:SGM:GM:EM: // Add pet animal to character: <PetTicket>
13 addPosFlag :DEV:SGM:GM:EM: // Add a new position flag: <flag name>
14 addSkillPoints :DEV:SGM:GM:EM: // Add skill points of given type (Fight=0, Magic=1, Craft=2, Harvest=3): <SP type [0..3]> <nb SP>
15 addXPToSkill :DEV:SGM:GM:EM: // Gain experience in the given skill: <xp> <skill> [<count>]
16 broadcast :DEV:SGM:GM:EM:VG: // Broadcast a message: [repeat=<num repeat> or during=<time in seconds>] [every=<delay in secondes>] <message>
17 changeHairCut :DEV:SGM:GM:EM: // Change the haircut of a player: <sheet name>
18 changeMode :DEV:SGM:GM:EM: // Change mode of a player: <mode>
19 changeVar :DEV:SGM:GM:EM: // Change a variable of a player: <var> <val>
20 checkTargetSP :DEV:SGM:GM: // Check target player skill points
21 clearEventFaction :DEV:SGM:GM:EM: // Clear the event faction of player: <player name>
22 clearFriendsList :DEV:SGM:GM: // Clear the friend list of a player
23 clearGuildMessage // Clear the guild message of the day
24 clearIgnoreList :DEV:SGM:GM: // Clear the ignore list of a player
25 clearIsFriendOfList :DEV:SGM:GM: // Clear the "is friend of" list of a player
26 createItemInBag :DEV:SGM:GM:EM: audit // Create an item and put it in the player bag: <sheetId>|<sheetName> <quantity> <quality>
27 createItemInInv :DEV: // Create an item and put it in the given player inventory: <invId> <sheetId>|<sheetName> <quantity> <quality>
28 createItemInTmpInv :DEV:SGM:GM:EM: audit // Create an item and put it in the player temp inventory: <sheetId>|<sheetName> <quantity> <quality>
29 createNamedItemInBag :DEV:SGM: audit // Create a named item and put it in the player bag: <item name> [<quantity>]
30 createFullArmorSet :DEV:SGM:GM:EM: audit // Create and equip player with chosen full armor set: <race (fyros/matis/zorai/tryker)> <type (light/medium/heavy)> <quality>
31 delPosFlag :DEV:SGM:GM:EM: // Delete a position flag: <flag name>
32 dismiss :DEV:SGM:GM:VG:SG:EM:EG: // Teleport a player back to its former position (before last call to summonPlayer): <player name>
33 displayForageRM :DEV:SGM:GM:EM: // Display forageable raw materials near by or at the exact position of a player: <exactPos=1> <extendedInfo=0>
34 displayInfosOnTarget :DEV:SGM:GM:EM: // Display infos on entity target
35 dodge // Set the defense mode to dodge
36 execPhrase :DEV:SGM:GM: // Execute a phrase with given bricks: <cyclic 0/1> [<brick ids>...]
37 executeSabrinaPhrase :DEV:SGM:GM: // Execute a sabrina phrase: <cyclic 0/1> <phraseId>
38 failMission :DEV:SGM:GM: // Force mission failure: <mission idx>
39 forceTargetToDie :DEV:SGM:GM:EM: // Force entity target to die
40 getEventFaction :DEV:SGM:GM:EM: // Get the event faction of player: <player name>
41 giveRespawnPoint :DEV:SGM:GM: // Give a respawn point to a player: <respawn point name>
42 guildInvite // Send a guild invite to a player character without distance constrainte
43 setLeague // Create a League
44 leagueInvite // Send a League invite to a Team Leader character without distance constrainte
45 leagueKick // Kick a player or team from league
46 roomInvite // Send a room invite
47 roomKick // Remove a room invite
48 guildMOTD // Set the guild message of the day, command effective only for officer and more graded guild members
49 ignoreTells :DEV:SGM:GM:VG:SG:EM:EG: // Ignore incoming tell: <0/false/1/true>
50 infos :DEV:SGM:GM:VG:SG:G:EM:EG: // Give info on character (GodMode, Invisible...)
51 killMob :DEV:SGM:GM:EM:EG: // Kill a mob (/b killMob)
52 learnAllBricks :DEV:SGM:GM:EM: // Specified player learns all possible bricks for his skill values
53 learnAllForagePhrases :DEV:SGM:GM:EM: // Learn all forage phrases, begin at specified index: <index>
54 learnAllPhrases :DEV:SGM:GM:EM: // Specified player learns all possible phrases for his skill values
55 learnBrick :DEV:SGM:GM:EM: // Specified player learns given brick: <brick sheet>
56 unlearnBrick :DEV:SGM:GM:EM: // Specified player unlearns given brick: <brick sheet>
57 learnPhrase :DEV:SGM:GM:EM: // Specified player learns a phrase and set it at index knownPhraseIndex: <phrase Sheet>
58 listGuildMembers :DEV:SGM:GM:EM: // Display guild members list: <guild name>
59 listPosFlags :DEV:SGM:GM:VG:SG:G:EM:EG: // List position flags (long format): [<radius in meters>]
60 loadFromPDR :DEV:SGM: // Load a character from a binary PDR file: <file name>
61 loadFromXML :DEV:SGM: // Load a character from an XML file: <file name>
62 logXpGain :DEV:SGM:GM: // Log or not xp gain infos for specified player: <on/off>
63 lPosFlags :DEV:SGM:GM:VG:SG:G:EM:EG: // List position flags (short format): [<radius in meters>]
64 monitorMissions :DEV:SGM:GM: // Monitor missions of the given player: <player name>
65 motd :DEV:SGM:GM:EM:VG: // Set the current message of the day: <message to be displayed>
66 mute :DEV:SGM:GM:EM:VG:SG: // Mute a user: <player name> <duration>
67 muteUniverse :DEV:SGM:GM:EM:VG:SG: // Mute the universe channel: <duration>
68 outpostBanGuild :DEV:SGM:GM:EM: // Ban a guild for an outpost conflit: <outpost_id> <guild_name> [<all|atk|def>]
69 outpostBanPlayer :DEV:SGM:GM:EM: // Ban a character for an outpost conflit: <outpost_id> <eid> [<all|atk|def>]
70 outpostUnbanGuild :DEV:SGM:GM:EM: // Unban a guild for an outpost conflit: <outpost_id> <guild_name> [<all|atk|def>]
71 outpostUnbanPlayer :DEV:SGM:GM:EM: // Unban a character for an outpost conflit: <outpost_id> <eid> [<all|atk|def>]
72 parry // Set the defense mode to parry
73 progressMission :DEV:SGM:GM: // Force mission progression: <mission idx> [repeat]
74 renameGuild :DEV:SGM:GM:EM: // Rename a guild: <guild name> <new guild name>
75 renamePlayer [SU] :DEV:SGM:GM:EM: // Rename a player: <player name> <new playerName>
76 renamePlayerForEvent :DEV:SGM:GM:EM:EG: // Rename a player temporarily for an event: <player name> <new playerName>
77 resetPowerFlags :DEV:SGM:GM:EM: // Reset the ineffective aura and the power flags for given character
78 root :DEV:SGM:GM:EM:VG:SG: // Root a player: <player name> <time in seconds>
79 saveToPDR :DEV:SGM: // Save a character to a binary PDR file: <file name>
80 saveToXML :DEV:SGM: // Save a character to an XML file: <file name>
81 setEventFaction :DEV:SGM:GM:EM: // Set the event faction of player: <player name> <event faction>
82 setGMGuild :DEV:SGM:GM: // Set the current GM guild
83 setGuildChargePoint :DEV:SGM:GM:EM: // Set the charge points of a guild: <guild name> <points>
84 setGuildDescription :DEV:SGM:GM:EM: // Set a guild description: <guild name> <new guild description>
85 setGuildLeader :DEV:SGM:GM:EM: // Set the leader of a guild: <guild name> <member name>
86 setGuildMemberGrade :DEV:SGM:GM:EM: // Set the grade of a guild member: <guild name> <member name> <grade = Member/Officer/HighOfficer/Leader>
87 setGuildMessage // Set the guild message of the day: <message>
88 setItemSapLoad :DEV:SGM:GM:EM: // Set an item sap load: <slot index in bag (starts at 0)> <float value>
89 setPosFlag :DEV:SGM:GM:EM // Set a position flag: <flag name>
90 setPvPTag // Set player character PvP tag to true or false
91 setFamePlayer :DEV:SGM:GM:EM: // Set the fame value of a player in the given faction: <faction> <fame>
92 resetPVPTimers :DEV:SGM:GM:EM: // Reset the pvp timers of a player: <player name>
93 setSkillsToMaxValue :DEV:SGM:GM:EM: // Set player skills to max value
94 showCSR :DEV:SGM:GM:VG:SG:G:EM:EG: // Show CSR title if the player is a CSR
95 showFBT :DEV:SGM:GM:EM: // Show Focus Beta Tester title if the player is a FBT
96 startEvent :DEV:SGM:GM:EM: // Start an event with the given name: <event name>
97 stopEvent :DEV:SGM:GM:EM: // Stop previous started event
98 stopMonitorMissions :DEV:SGM:GM: // Stop monitoring missions of the given player
99 summon :DEV:SGM:GM:VG:SG:EM: // Summon a player in front of the CSR: <player name>
100 targetInfos :DEV:SGM:GM:EM: // Give infos on the target
101 teamInvite // Send a team invite to a player character
102 connectUserChannel // Connect to User Channel Chat
103 connectLangChannel // Connect to Lang Channel Chat
104 webExecCommand // Execute web command (need HMAC signature)
105 webDelCommandsIds // Delete web transactions for web_app
106 webAddCommandsIds // Add web command transactions for web_app
107 updateTarget // Update current target
108 teleport :DEV:SGM:GM:VG:SG:G:OBSERVER:EM:EG: // Teleport the CSR in front of a player: <player name>
109 tpPosFlag :DEV:SGM:GM:VG:SG:G:EM:EG: // Teleport a player to a position flag: <flag name>
110 universe :DEV:SGM:GM:EM: // Chat in universe mode: <boolean>
111 unmute :DEV:SGM:GM:EM:VG:SG: // Unmute a user: <player name>
112 unmuteUniverse :DEV:SGM:GM:EM:VG:SG: // Unmute the universe channel
113 unroot :DEV:SGM:GM:EM:VG:SG: // Stop rooting a player: <player name>
114 updateGuildMembersList :DEV:SGM:GM: // update guild members list on members clients: <guild name>
115 //setPvpClan :DEV: // choose a clan for pvp
116 summonPet // player can summon it's pet one time only
117 allowSummonPet :DEV:SGM:GM: // autorize player to summon it's pet one time per pet
118 displayShopSelector :DEV:SGM: // display shop selector for a NPC
119 addFactionAttackableToTarget :DEV: // add attackable possibility for player on target for specified faction
120 forceMissionProgress :DEV: // force mission step progression (for debug purpose only)
121 savePlayerActiveChar :DEV:SGM: // save immediatly a player active char, a specific filename can enter for backup a character in specific situation/context
122 reloadPlayer :DEV:SGM: // set next filename used for loading a character (must be offline and log later) or relaod an online character to previous backup or with a specified filename.
123 farTPPush :DEV:SGM:GM:VG:SG:EM: audit // used to tp on a specific session
124 farTPReturn :DEV:SGM:GM:VG:SG:EM: // used to tp back to your previous session
125 characterMissionDump :DEV:SGM:GM: // Dump mission list for a character
126 removeMission :DEV:SGM:GM: // Remove a mission of a character
127 addMission :DEV:SGM:GM: // add a mission to a character
128 characterInventoryDump :DEV:SGM:GM:EM: // Dump character inventory info: <inventory> <from slot> <to slot>
129 deleteInventoryItem :DEV:SGM:GM:EM: // Delete an item from a characters inventory: <inventory> <slot> <sheetname> <quality> <quantity>
130 lockItem // Lock/unlock item for trading, selling, destruction.
131 setTeamLeader // Set the team leader
132 setPetAnimalSatiety :DEV:SGM:GM:EM: // Set the satiety of pet animal (petIndex in 0..3): <petIndex> full|<value> [<nameForAnswer>]
133 getPetAnimalSatiety :DEV:SGM:GM:EM: // Get the satiety of pet animal (petIndex in 0..3): <petIndex> [<nameForAnswer>]
134 setPetAnimalName :DEV:SGM:GM:EM:EG: // Set the name of a pet animal (petIndex in 0..3): <petIndex> <name>
135 setSimplePhrase :DEV:SGM:GM:EM: // Set an IOS phrase: <id> <phrase> [<language code>]
139 Aggro :DEV:SGM:GM:VG:SG:EM:EG: audit // Mobs can aggro a player?
140 CreateCharacterStartSkillsValue :DEV:SGM:GM:EM: // Create character start skills, skill point and money
141 FBT :DEV:SGM:GM:VG:EM: // Is a Focus Beta Tester?
142 God :DEV:SGM:GM:EM: audit // God mode, invulnerability
143 Invulnerable :DEV:SGM:GM:EM: audit // Invulnerable mode, invulnerability to all
144 ShowFactionChannels :DEV:SGM:GM:EM:VG:SG:G: // Show faction channel for moderation
145 HP :DEV:SGM:GM:EM: // Hit points of a player
146 MaxHP :DEV:SGM:GM:EM: // Max hit points of a bot
147 Invisible :DEV:SGM:GM:VG:SG:EM:EG: // Invisibility of a player
148 Money :DEV:SGM:GM:EM: // Money of a player
149 Name :DEV:SGM:GM:EM: // Name of a player
150 Position :DEV:SGM:GM:VG:PR:OBSERVER:EM:EG: // Position of a player (in meters) <posx>,<posy>[,<posz>]] | <bot name> | <player name> | home
151 Priv :DEV: // User privilege
152 PriviledgePVP :DEV:SGM:GM:EM:EG: // Turns PVP on/off on character (blame coder for typo)
153 FullPVP :DEV:SGM:GM:EM:EG: // Turns Full PVP on/off on character
154 RyzomDate :DEV:SGM:GM:EM: // Current ryzom date
155 RyzomTime :DEV:SGM:GM:EM: // Current ryzom time
158 eventCreateNpcGroup :DEV:SGM:GM:EM: // Create a npc group
159 eScript :DEV:SGM:GM:EM: // Execute a script on an event npc group (new version)
160 eventNpcGroupScript :DEV:SGM:GM:EM: // Execute a script on an event npc group
161 eventSetBotName :DEV:SGM:GM:EM: // Set the name of a bot
162 eventSetBotScale :DEV:SGM:GM:EM: // Set the scale of a bot
163 eventSetNpcGroupAggroRange :DEV:SGM:GM:EM: // Set the aggro range of a NPC group
164 eventSetNpcGroupEmote :DEV:SGM:GM:EM: // Set the emote for the NPC group to execute
165 eventSetFaunaBotAggroRange :DEV:SGM:GM:EM: // Set the aggro ranges (not hungry, hungry and hunting) of a fauna creature
166 eventResetFaunaBotAggroRange :DEV:SGM:GM:EM: // Reset the aggro range of a fauna creature to sheet values
167 eventSetBotCanAggro :DEV:SGM:GM:EM: // Define if a creature can take aggro for another entity
168 eventSetItemCustomText :DEV:SGM:GM:EM: // Set the custom text of an item. For scroll-like items it's the text displayed in the help window.
169 eventResetItemCustomText :DEV:SGM:GM:EM: // Reset the custom text of an item to an empty string.
170 eventSetBotSheet :DEV:SGM:GM:EM: // Changes the sheet of a bot: <.creature sheet>
171 eventSetBotFaction :DEV:SGM:GM:EM: // Changes the faction of a bot: <faction name>
172 eventSetBotFameByKill :DEV:SGM:GM:EM: // Changes the amount of fame earned for bot faction when killing it: <fame value>
173 eventSetBotURL :DEV:SGM:GM:EM: // Set the url of a bot
174 eventSetBotURLName :DEV:SGM:GM:EM: // Set the url name of a bot
175 eventSpawnToxic :DEV:SGM:GM:EM: // Add toxic cloud
176 eventNpcSay :DEV:SGM:GM:EM: // Have an NPC say a text
177 eventSetBotFacing :DEV:SGM:GM:EM: // Set the direction in which a bot faces
178 eventGiveControl :DEV:SGM:GM:EM: // Give control of entity A to entity B : <master eid> <slave eid>
179 eventLeaveControl :DEV:SGM:GM:EM: // Leave control of entity : <master eid>
180 resetName // Reset player's name; undo a temporary rename
181 showOnline // Set friend visibility: <user id> <mode=0,1,2>