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[ryzomcore.git] / ryzom / tools / assoc_mem / field.cpp
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1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #include "field.h"
18 #include "cond_node.h"
20 CField::CField()
22 _Name = std::string("<unnamed>");
25 CField::CField(std::string name)
27 _Name = name;
30 const std::vector<IValue *> &CField::getPossibleValues() const
32 return _PossibleValues;
35 void CField::addPossibleValue(IValue *value)
37 _PossibleValues.push_back( value );
40 CField::~CField()
42 std::vector<IValue *>::iterator it_val = _PossibleValues.begin();
43 while ( ! _PossibleValues.empty() )
45 delete _PossibleValues.front();
46 _PossibleValues.erase( _PossibleValues.begin() );
51 const std::string &CField::getName() const
53 return _Name;
56 /////////////////////////////////////////////////////////////////////////////////////////////
58 CBoolField::CBoolField() : CField()
60 _PossibleValues.push_back( new CValue<bool>(true) );
61 _PossibleValues.push_back( new CValue<bool>(false) );
64 CBoolField::CBoolField(std::string name) : CField( name )
66 _PossibleValues.push_back( new CValue<bool>(true) );
67 _PossibleValues.push_back( new CValue<bool>(false) );
70 ICondNode *CBoolField::createNode(int key, int pos, std::vector<CRecord *> &)
72 ICondNode *node = new CEqualNode<bool>(this, pos);
73 return node;
76 /////////////////////////////////////////////////////////////////////////////////////////////
78 CStringField::CStringField() : CField()
82 CStringField::CStringField(std::string name, std::vector<std::string> &values) : CField(name)
84 std::vector<std::string>::iterator it_val = values.begin();
85 while ( it_val != values.end() )
87 _PossibleValues.push_back( new CValue<std::string>( *it_val ) );
88 it_val++;
92 ICondNode *CStringField::createNode(int key, int pos, std::vector<CRecord *> &)
94 return new CEqualNode<std::string>(this, pos);
98 /////////////////////////////////////////////////////////////////////////////////////////////
100 CIntField::CIntField() : CField()
104 CIntField::CIntField(std::string name, std::vector<int> &values) : CField( name )
106 std::vector<int>::iterator it_val = values.begin();
107 while ( it_val != values.end() )
109 _PossibleValues.push_back( new CValue<int>( *it_val ) );
110 it_val++;
114 ICondNode *CIntField::createNode(int key, int pos, std::vector<CRecord *> &)
116 return new CEqualNode<int>(this, pos);
120 /////////////////////////////////////////////////////////////////////////////////////////////
123 CRealField::CRealField() : CField()
127 CRealField::CRealField(std::string name, std::vector<double> &values) : CField( name )
129 std::vector<double>::iterator it_val = values.begin();
130 while ( it_val != values.end() )
132 _PossibleValues.push_back( new CValue<double>( *it_val ) );
133 it_val++;
137 ICondNode *CRealField::createNode(int key, int pos, std::vector<CRecord *> &)
139 return new CEqualNode<int>(this, pos);
142 void CRealField::computeRanges(int key, int pos, std::vector<CRecord *> &records)
144 int max_gain_attrib = -1;
145 double max_gain = 0;
147 std::vector<CRecord *>::iterator it_r = records.begin();
148 while ( it_r != records.end() )
151 it_r++;