1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
18 #ifndef NL_VAL_NODES_H_
19 #define NL_VAL_NODES_H_
21 template<class T
> class CInfValNode
: public INode
<T
>
27 virtual const INode
<T
> *getTrueNode();
28 virtual const INode
<T
> *getFalseNode();
29 virtual bool propagRecord(CRecord
*);
33 template<class T
> const INode
<T
> *INode
<T
> *CInfValNode
<T
>::getTrueNode()
38 template<class T
> const INode
<T
> *INode
<T
> *CInfValNode
<T
>::getFalseNode()
43 virtual template<class T
> bool CInfValNode
<T
>::propagRecord(CRecord
*)