1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #if !defined(AFX_BAR_H__1AEEE6F6_7AE1_49AC_A3CB_576C63140C06__INCLUDED_)
18 #define AFX_BAR_H__1AEEE6F6_7AE1_49AC_A3CB_576C63140C06__INCLUDED_
22 #endif // _MSC_VER > 1000
23 // bar.h : header file
26 /////////////////////////////////////////////////////////////////////////////
29 class CBar
: public CWnd
38 BOOL
Create (CRect
&rect
, CWnd
*parent
);
44 // ClassWizard generated virtual function overrides
52 // Generated message map functions
55 afx_msg
void OnPaint();
60 /////////////////////////////////////////////////////////////////////////////
62 //{{AFX_INSERT_LOCATION}}
63 // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
65 #endif // !defined(AFX_BAR_H__1AEEE6F6_7AE1_49AC_A3CB_576C63140C06__INCLUDED_)