1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #include "stdgeorgesconvert.h"
18 #include "item_loader.h"
20 namespace NLOLDGEORGES
23 //////////////////////////////////////////////////////////////////////
24 // Construction/Destruction
25 //////////////////////////////////////////////////////////////////////
27 CItemLoader::CItemLoader()
31 CItemLoader::~CItemLoader()
35 void CItemLoader::LoadItem( CItem
& _item
, const CStringEx
& _sxfilename
)
37 _item
.Load( _sxfilename
);
40 void CItemLoader::LoadItem( CItem
& _item
, const CStringEx
& _sxfilename
, const CStringEx
& _sxdate
)
42 _item
.Load( _sxfilename
, _sxdate
);
45 void CItemLoader::SaveItem( CItem
& _item
, const CStringEx
& _sxfilename
)
47 _item
.Save( _sxfilename
);