1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #include "nel/misc/command.h"
18 #include "nel/misc/variable.h"
19 #include "nel/misc/common.h"
20 #include "nel/misc/file.h"
26 #include "game_share/tick_event_handler.h"
27 #include "game_share/singleton_registry.h"
29 #include "patch_gen_service.h"
34 #endif // NL_OS_WINDOWS
37 using namespace NLMISC
;
38 using namespace NLNET
;
42 * Initialise the service
44 void CPatchGenService::init()
46 setVersion (RYZOM_VERSION
);
47 CSingletonRegistry::getInstance()->init();
53 bool CPatchGenService::update()
55 CSingletonRegistry::getInstance()->serviceUpdate();
62 void CPatchGenService::release()
64 CSingletonRegistry::getInstance()->release();
67 //-----------------------------------------------
69 //-----------------------------------------------
70 NLNET_SERVICE_MAIN( CPatchGenService
, "PGS", "patch_gen_service", 0, EmptyCallbackArray
, "", "" );