Merge branch 'fixes' into main/rendor-staging
[ryzomcore.git] / ryzom / common / src / game_share / enum_template.cpp
blob061efb218282297832bfb01be2a79d8b77e478ec
1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
19 #include "stdpch.h"
21 #include "nel/misc/debug.h"
22 #include "nel/misc/common.h"
23 #include "enum_template.h"
25 using namespace std;
26 using namespace NLMISC;
28 namespace ENUM_TEMPLATE
31 // ***************************************************************************
32 static const string StringArray[NUM_ENUM_TEMPLATE]=
34 "Unknown",
37 // ***************************************************************************
38 EEnumTemplate stringToEnum(const std::string &str)
40 for(uint i=0;i<NUM_ENUM_TEMPLATE;i++)
42 if(nlstricmp(StringArray[i], str)==0)
43 return (EEnumTemplate)i;
45 return UNKNOWN;
48 // ***************************************************************************
49 const std::string & enumToString (EEnumTemplate e)
51 nlassert((sint)e<NUM_ENUM_TEMPLATE);
52 return StringArray[e];