1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
19 #include "far_position.h"
25 CFarPosition::CFarPosition() : SessionId(0)
29 //----------------------------------------------------------------------------
30 bool COfflineEntityState::operator == (const COfflineEntityState
&other
) const
32 return ( other
.X
== X
&& other
.Y
== Y
&& other
.Z
== Z
&& other
.Heading
== Heading
);
35 //----------------------------------------------------------------------------
36 bool CFarPosition::operator == (const CFarPosition
&other
) const
38 return ( other
.PosState
== PosState
&& other
.SessionId
== SessionId
);
41 //----------------------------------------------------------------------------
42 std::string
COfflineEntityState::toString() const
44 return NLMISC::toString( "%d %d %d %g", X
, Y
, Z
, Heading
);