1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
4 // This source file has been modified by the following contributors:
5 // Copyright (C) 2020 Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
7 // This program is free software: you can redistribute it and/or modify
8 // it under the terms of the GNU Affero General Public License as
9 // published by the Free Software Foundation, either version 3 of the
10 // License, or (at your option) any later version.
12 // This program is distributed in the hope that it will be useful,
13 // but WITHOUT ANY WARRANTY; without even the implied warranty of
14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 // GNU Affero General Public License for more details.
17 // You should have received a copy of the GNU Affero General Public License
18 // along with this program. If not, see <http://www.gnu.org/licenses/>.
20 #ifndef MAINLAND_SUMMARY_H
21 #define MAINLAND_SUMMARY_H
23 #include "far_position.h"
31 * \author Stephane Coutelas
32 * \author Nevrax France
35 struct CMainlandSummary
37 CMainlandSummary(): Id(0)
47 ucstring Name
; // TODO: UTF-8 (serial)
50 ucstring Description
; // TODO: UTF-8 (serial)
53 std::string LanguageCode
;
55 /// true if mainland is up
58 /// serialisation coming from a stream (net message)
59 void serial(NLMISC::IStream
&f
)
63 f
.serial( Description
);
64 f
.serial( LanguageCode
);