1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
22 #include "stdpch.h" // First include for pre-compiled headers.
30 static std::string pactNatureStrings
[]=
37 static std::string pactTypeStrings
[]=
48 const std::string
& toString (EPactNature pactNature
)
50 if ((uint
)pactNature
>= sizeof(pactNatureStrings
)/sizeof(string
) )
52 nlwarning("<toString (EPactNature pactNature) : invalid pact nature %d",pactNature
);
53 return pactNatureStrings
[(uint
)Unknown
];
55 return pactNatureStrings
[(uint
)pactNature
];
58 const std::string
& toString (EPactType pactType
)
60 if ((uint
)pactType
>= sizeof(pactTypeStrings
)/sizeof(string
) )
62 nlwarning("<toString (EPactType pactType) : invalid pact type %d",pactType
);
63 return pactTypeStrings
[(uint
)UnknownType
];
65 return pactTypeStrings
[(uint
)pactType
];