1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
19 #ifndef RY_SLOT_EQUIPMENT_H
20 #define RY_SLOT_EQUIPMENT_H
22 #include "nel/misc/types_nl.h"
24 namespace SLOT_EQUIPMENT
50 UNDEFINED
= NB_SLOT_EQUIPMENT
54 * Convert a slot name to slot equipment enum
55 * \param str the input string
56 * \return the TSlotEquipment associated to this string (UNDEFINED if the string cannot be interpreted)
58 TSlotEquipment
stringToSlotEquipment(const std::string
&str
);
61 * Convert a slot enum to george string (only for george read, do not use this for game)
63 const std::string
& toString( TSlotEquipment
);
67 #endif // RY_SLOT_EQUIPMENT_H
68 /* End of slot_equipment.h */