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[ryzomcore.git] / nel / tools / 3d / plugin_max / tile_utility / DllEntry.cpp
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1 // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
2 // Copyright (C) 2010 Winch Gate Property Limited
3 //
4 // This source file has been modified by the following contributors:
5 // Copyright (C) 2010-2011 Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
6 //
7 // This program is free software: you can redistribute it and/or modify
8 // it under the terms of the GNU Affero General Public License as
9 // published by the Free Software Foundation, either version 3 of the
10 // License, or (at your option) any later version.
12 // This program is distributed in the hope that it will be useful,
13 // but WITHOUT ANY WARRANTY; without even the implied warranty of
14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 // GNU Affero General Public License for more details.
17 // You should have received a copy of the GNU Affero General Public License
18 // along with this program. If not, see <http://www.gnu.org/licenses/>.
20 #include "tile_utility.h"
21 #include <nel/misc/common.h>
22 #include <nel/misc/debug.h>
23 #include "nel/misc/app_context.h"
24 #include "../nel_3dsmax_shared/nel_3dsmax_shared.h"
25 #include <vector>
26 #include <maxversion.h>
28 extern ClassDesc2* GetTile_utilityDesc();
29 extern ClassDesc* GetRGBAddDesc();
31 HINSTANCE hInstance;
32 int controlsInit = FALSE;
34 // This function is called by Windows when the DLL is loaded. This
35 // function may also be called many times during time critical operations
36 // like rendering. Therefore developers need to be careful what they
37 // do inside this function. In the code below, note how after the DLL is
38 // loaded the first time only a few statements are executed.
40 BOOL WINAPI DllMain(HINSTANCE hinstDLL,ULONG fdwReason,LPVOID lpvReserved)
42 // initialize nel context
43 if (!NLMISC::INelContext::isContextInitialised())
45 new NLMISC::CLibraryContext(GetSharedNelContext());
46 nldebug("NeL Tile Utility: DllMain");
49 hInstance = hinstDLL; // Hang on to this DLL's instance handle.
51 if (!controlsInit) {
52 controlsInit = TRUE;
53 #if MAX_VERSION_MAJOR < 14
54 InitCustomControls(hInstance); // Initialize MAX's custom controls
55 #endif
56 InitCommonControls(); // Initialize Win95 controls
59 return (TRUE);
62 // This function returns a string that describes the DLL and where the user
63 // could purchase the DLL if they don't have it.
64 __declspec( dllexport ) const TCHAR* LibDescription()
66 return GetString(IDS_LIBDESCRIPTION);
69 // This function returns the number of plug-in classes this DLL
70 //TODO: Must change this number when adding a new class
71 __declspec( dllexport ) int LibNumberClasses()
73 return 2;
76 // This function returns the number of plug-in classes this DLL
77 __declspec( dllexport ) ClassDesc* LibClassDesc(int i)
79 switch(i) {
80 case 0: return GetTile_utilityDesc();
81 case 1: return GetRGBAddDesc();
82 default: return 0;
86 // This function returns a pre-defined constant indicating the version of
87 // the system under which it was compiled. It is used to allow the system
88 // to catch obsolete DLLs.
89 __declspec( dllexport ) ULONG LibVersion()
91 return VERSION_3DSMAX;
94 TCHAR *GetString(int id)
96 static TCHAR buf[256];
98 if (hInstance)
99 return LoadString(hInstance, id, buf, sizeof(buf)) ? buf : NULL;
100 return NULL;