1 // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
2 // Copyright (C) 2010 Winch Gate Property Limited
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
19 #include "nel/3d/landscape_profile.h"
28 // ***************************************************************************
29 // Yoyo: for profile only.
30 sint ProfNTessFace
= 0;
33 sint ProfNRdrTile
[NL3D_MAX_TILE_PASS
];
34 sint ProfNRefineFaces
;
35 sint ProfNRefineComputeFaces
;
36 sint ProfNRefineLeaves
;
39 // New PriorityList vars.
40 sint ProfNRefineInTileTransition
;
41 sint ProfNRefineWithLowDistance
;
43 // Material setup Profile
44 sint ProfNTileSetupMaterial
= 0;
45 sint ProfNFar0SetupMaterial
= 0;
46 sint ProfNFar1SetupMaterial
= 0;
48 sint ProfNPatchRdrFar0
=0;
49 sint ProfNPatchRdrFar1
=0;