1 // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
2 // Copyright (C) 2010 Winch Gate Property Limited
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
19 #include "nel/3d/tile_noise_map.h"
29 // ***************************************************************************
30 void CTileNoiseMap::serial(NLMISC::IStream
&f
)
32 (void)f
.serialVersion(0);
34 f
.serialBuffer((uint8
*)Pixels
, NL3D_TILE_NOISE_MAP_SIZE
* NL3D_TILE_NOISE_MAP_SIZE
);