1 // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
2 // Copyright (C) 2010 Winch Gate Property Limited
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
19 #include "nel/3d/vegetable_clip_block.h"
29 // ***************************************************************************
30 CVegetableClipBlock::CVegetableClipBlock()
38 // ***************************************************************************
39 void CVegetableClipBlock::extendBBoxOnly(const CVector
&vec
)
41 if( !_BBox
.include(vec
) )
48 // ***************************************************************************
49 void CVegetableClipBlock::updateSphere()
51 _BSphere
.Center
= _BBox
.getCenter();
52 _BSphere
.Radius
= _BBox
.getRadius();
55 // ***************************************************************************
56 void CVegetableClipBlock::extendSphere(const CVector
&vec
)
62 _BBox
.setHalfSize(CVector::Null
);
75 // ***************************************************************************
76 bool CVegetableClipBlock::clip(const std::vector
<CPlane
> &pyramid
)
81 for(uint i
=0;i
<pyramid
.size();i
++)
84 if(!_BSphere
.clipBack( pyramid
[i
] ))