Merge branch 'ryzom/ark-features' into main/gingo-test
[ryzomcore.git] / nel / src / 3d / vegetable_clip_block.cpp
blob87d7b7535d4ab6df7eca2582e84a48c8058dbaef
1 // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
2 // Copyright (C) 2010 Winch Gate Property Limited
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #include "std3d.h"
19 #include "nel/3d/vegetable_clip_block.h"
21 #ifdef DEBUG_NEW
22 #define new DEBUG_NEW
23 #endif
25 namespace NL3D
29 // ***************************************************************************
30 CVegetableClipBlock::CVegetableClipBlock()
32 _Empty= true;
33 _RenderNext= NULL;
34 _NumIgs= 0;
38 // ***************************************************************************
39 void CVegetableClipBlock::extendBBoxOnly(const CVector &vec)
41 if( !_BBox.include(vec) )
43 _BBox.extend(vec);
48 // ***************************************************************************
49 void CVegetableClipBlock::updateSphere()
51 _BSphere.Center= _BBox.getCenter();
52 _BSphere.Radius= _BBox.getRadius();
55 // ***************************************************************************
56 void CVegetableClipBlock::extendSphere(const CVector &vec)
58 if(_Empty)
60 _Empty= false;
61 _BBox.setCenter(vec);
62 _BBox.setHalfSize(CVector::Null);
63 _BSphere.Center= vec;
64 _BSphere.Radius= 0;
66 else
68 extendBBoxOnly(vec);
69 updateSphere();
75 // ***************************************************************************
76 bool CVegetableClipBlock::clip(const std::vector<CPlane> &pyramid)
78 if(_Empty)
79 return false;
81 for(uint i=0;i<pyramid.size();i++)
83 // If entirely out.
84 if(!_BSphere.clipBack( pyramid[i] ))
86 return false;
90 return true;
95 } // NL3D