Merge branch 'main/rendor-staging' into fixes
[ryzomcore.git] / nel / src / 3d / std3d.h
blobd41f281ec472acf1a68f9a9b7c490cb98ff243e8
1 // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
2 // Copyright (C) 2010 Winch Gate Property Limited
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #ifndef NL_STD3D_H
18 #define NL_STD3D_H
20 #if defined(_MSC_VER) && defined(_DEBUG)
21 #define _CRTDBG_MAP_ALLOC
22 #include <stdlib.h>
23 #include <crtdbg.h>
24 #define DEBUG_NEW new(_NORMAL_BLOCK, __FILE__, __LINE__)
25 #endif
27 #include <map>
28 #include <set>
29 #include <list>
30 #include <cmath>
31 #include <ctime>
33 #include <deque>
34 #include <cstdio>
35 #include <string>
36 #include <vector>
37 #include <cstdlib>
38 #include <utility>
39 #include <algorithm>
40 #include <exception>
41 #include <memory>
42 #include <functional>
43 #include <iostream>
44 #include <limits>
45 #include <iterator>
47 #include "nel/misc/types_nl.h"
49 #include "nel/misc/rgba.h"
50 #include "nel/misc/debug.h"
52 #include "nel/misc/common.h"
53 #include "nel/misc/stream.h"
54 #include "nel/misc/vector.h"
55 #include "nel/misc/matrix.h"
56 #include "nel/misc/time_nl.h"
58 #endif