Merge branch 'main/rendor-staging' into fixes
[ryzomcore.git] / nel / src / 3d / vertex_program.cpp
blobe5c2c8c4c73b34657060617a9c2df6878fdde333
1 // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
2 // Copyright (C) 2010 Winch Gate Property Limited
3 //
4 // This source file has been modified by the following contributors:
5 // Copyright (C) 2013 Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
6 //
7 // This program is free software: you can redistribute it and/or modify
8 // it under the terms of the GNU Affero General Public License as
9 // published by the Free Software Foundation, either version 3 of the
10 // License, or (at your option) any later version.
12 // This program is distributed in the hope that it will be useful,
13 // but WITHOUT ANY WARRANTY; without even the implied warranty of
14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 // GNU Affero General Public License for more details.
17 // You should have received a copy of the GNU Affero General Public License
18 // along with this program. If not, see <http://www.gnu.org/licenses/>.
20 #include "std3d.h"
22 #include "nel/3d/vertex_program.h"
24 #include "nel/3d/driver.h"
26 #ifdef DEBUG_NEW
27 #define new DEBUG_NEW
28 #endif
30 namespace NL3D
33 // ***************************************************************************
35 CVertexProgram::CVertexProgram()
40 // ***************************************************************************
42 CVertexProgram::CVertexProgram(const char *nelvp)
44 CSource *source = new CSource();
45 source->Profile = IProgram::nelvp;
46 source->setSource(nelvp);
47 addSource(source);
50 // ***************************************************************************
52 CVertexProgram::~CVertexProgram ()
57 } // NL3D