Merge branch 'fixes' into main/gingo-test
[ryzomcore.git] / ryzom / common / data_common / r2 / r2_features_empty.lua
blob07f934bad72e3e50a4abf9ecb8c7c289809e2ebf
2 -- In Translation file
3 -- Category : uiR2EdEmptyFeature --
4 -- CreationFrom : uiR2EdEmptyParameters
7 r2.Features.EmptyFeature = {}
9 local feature = r2.Features.EmptyFeature
11 feature.Name="EmptyFeature"
13 feature.Description="An empty feature"
15 feature.Components = {}
18 -- #########################
19 -- # FEATURE FUNCTIONS #
20 -- #########################
23 -- Registers the feature creation form used as a creation menu in the editor
25 function feature.registerForms()
26 r2.Forms.EmptyFeatureForm =
28 Caption = "uiR2EdEmptyParameters",
29 Prop =
31 -- The creation form's fields are defined here
32 {Name="Property1", Type="String", Category="UI Subsection"}
36 end
40 feature.Components.EmptyFeature =
42 BaseClass="LogicEntity",
43 Name="EmptyFeature",
44 Menu="ui:interface:r2ed_feature_menu",
46 DisplayerUI = "R2::CDisplayerLua",
47 DisplayerUIParams = "defaultUIDisplayer",
48 DisplayerVisual = "R2::CDisplayerVisualEntity",
50 Parameters = {},
53 -- The different actions that can be performed by the feature ("activate", "wander", "spawn" etc.)
55 ApplicableActions = {},
58 -- Events are the feature's states that may trigger actions on the feature. (ex: "on activation",
59 -- "on arrive at camp" etc.)
61 Events = {},
64 -- Conditions can be tested on the feature, giving information about its state (ex: "is wandering", "is active" etc.)
66 Conditions = {},
69 -- TextContexts is what the feature might say upon events (2 different kinds: spontaneous & interrogation texts)
71 TextContexts = {},
74 -- Not quite clear..
76 TextParameters = {},
79 -- Feature's parameters which can be modified by the GM at runtime.
81 LiveParameters = {},
84 -- Properties define the attributes of the feature.
85 -- They're all displayed in the properties window of the feature.
87 -- -Name: define the name of the property
89 -- -Type: define the type of the property and can be "String", "Number", "Table", "RefId" etc.
91 -- -Category: Define a subsection of the property window displayed within the editor, so that different properties
92 -- refering to the same feature's aspect can be grouped, and not added randomly in the window
93 --
94 -- WidgetStyle: define the type of UI widget that will be used to display the property. If not specified,
95 -- the property is displayed in a textBox.
97 Prop =
99 {Name="InstanceId", Type="String", Category="uiR2EDRollout_UISubsection", WidgetStyle="StaticText"}
103 -- from base class
105 getParentTreeNode = function(this)
106 return this:getFeatureParentTreeNode()
107 end,
110 -- from base class
112 appendInstancesByType = function(this, destTable, kind)
113 assert(type(kind) == "string")
114 --this:delegate():appendInstancesByType(destTable, kind)
115 r2.Classes.LogicEntity.appendInstancesByType(this, destTable, kind)
116 for k, component in specPairs(this.Components) do
117 component:appendInstancesByType(destTable, kind)
119 end,
122 -- from base class
124 getSelectBarSons = function(this)
125 return Components
126 end,
129 -- from base class
131 canHaveSelectBarSons = function(this)
132 return false;
133 end,
136 -- Called when running EditMode to create the feature locally without sending anything into the act (speed purpose).
138 onPostCreate = function(this)
139 end,
141 pretranslate = function(this, context)
142 r2.Translator.createAiGroup(this, context)
143 end,
145 translate = function(this, context)
146 r2.Translator.translateAiGroup(this, context)
147 end,
149 getAvailableCommands = function(this, dest)
150 r2.Classes.LogicEntity.getAvailableCommands(this, dest) -- fill by ancestor
151 this:getAvailableDisplayModeCommands(dest)
152 end,
155 -- ###########################
156 -- # COMPONENT FUNCTIONS #
157 -- ###########################
159 local component = feature.Components.EmptyFeature
162 -- Called when running test mode to create the feature and insert it into the current act.
164 component.createGhostComponents = function(act, comp)
168 -- Creates an instance of the feature with attributes retrieved from the creation form
169 component.createComponent = function(x, y)
171 local comp = r2.newComponent("EmptyFeature")
172 assert(comp)
174 comp.Base = "palette.entities.botobjects.milestone"
175 comp.Name = r2:genInstanceName(i18n.get("uiR2EdEmptyFeature")):toUtf8()
177 comp.Position.x = x
178 comp.Position.y = y
179 comp.Position.z = r2:snapZToGround(x, y)
182 return comp
186 -- Displays the creation form of the feature and calls CreateComponent with the user input values
188 component.create = function()
190 if not r2:checkAiQuota() then return end
192 local function paramsOk(resultTable)
193 r2.requestNewAction(i18n.get("uiR2EDNewEmptyFeatureAction"))
194 local x = tonumber( resultTable["X"] )
195 local y = tonumber( resultTable["Y"] )
197 if not x or not y
198 then
199 debugInfo("Can't create Component")
200 return
202 local component = feature.Components.EmptyFeature.createComponent( x, y)
203 r2.requestInsertNode(r2:getCurrentAct().InstanceId, "Features", -1, "", component)
206 local function paramsCancel()
207 debugInfo("Cancel form for 'EmptyFeature' creation")
209 local function posOk(x, y, z)
210 debugInfo(string.format("Validate creation of 'EmptyFeature' at pos (%d, %d, %d)", x, y, z))
211 r2:doForm("EmptyFeatureForm", {X=x, Y=y}, paramsOk, paramsCancel)
213 local function posCancel()
214 debugInfo("Cancel choice 'EmptyFeature' position")
215 end
216 r2:choosePos("object_milestone.creature", posOk, posCancel, "createFeatureBanditCamp")
221 function feature.registerForms()
222 r2.Forms.EmptyFeatureForm =
224 Caption = "uiR2EdEmptyParameters",
225 Prop =
227 -- The creation form's fields are defined here
228 {Name="Property1", Type="String", Category="uiR2EDRollout_UISubsection"}
234 -- The following functions are specific to the Feature
236 local component = feature.Components.EmptyFeature
238 component.getLogicAction = function(entity, context, action)
239 local firstAction, lastAction = nil,nil
240 return firstAction, lastAction
243 component.getLogicCondition = function(this, context, condition)
244 return nil,nil
247 component.getLogicEvent = function(this, context, event)
248 local eventHandler, firsCondition, lastCondition = nil, nil, nil
249 return eventHandler, firsCondition, lastCondition
253 function component:registerMenu(logicEntityMenu)
254 local name = i18n.get("uiR2EdEmptyFeature")
255 logicEntityMenu:addLine(ucstring(name), "lua", "", "EmptyFeature")
258 function component:getLogicTranslations()
260 local logicTranslations = {
261 ["ApplicableActions"] = {},
262 ["Events"] = {},
264 return logicTranslations
267 r2.Features["EmptyFeature"] = feature