3 // NeL path to find world editor class and index file
\r
6 "r:/code/ryzom/data_leveldesign/leveldesign/world_edit_files",
\r
7 "r:/code/ryzom/data_leveldesign/primitives"
\r
10 // Any path containing one of the following filters part will be ignored
\r
17 // when working with branch data
\r
18 SrcPath = "r:/code/ryzom/data_leveldesign/primitives";
\r
19 DstPath = "r:/code_main/ryzom/data_leveldesign/primitives";
\r
21 // when working on the main trunk
\r
22 //SrcPath = "r:/code_branch/ryzom/data_leveldesign/primitives";
\r
23 //DstPath = "r:/code/ryzom/data_leveldesign/primitives";
\r