Update checkRpItemsPosition and getTeam
[ryzomcore.git] / ryzom / tools / client / client_config / StdAfx.h
blobae8b23f928ee68bcb84aa47214fc6ab68c15e950
1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 // stdafx.h : include file for standard system include files,
18 // or project specific include files that are used frequently, but
19 // are changed infrequently
22 #if !defined(AFX_STDAFX_H__DD0A8599_6A9E_47AE_BE5E_50A017C1FA9C__INCLUDED_)
23 #define AFX_STDAFX_H__DD0A8599_6A9E_47AE_BE5E_50A017C1FA9C__INCLUDED_
25 #if _MSC_VER > 1000
26 #pragma once
27 #endif // _MSC_VER > 1000
29 #define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
31 #include "nel/misc/types_nl.h"
33 #include <afxwin.h> // MFC core and standard components
34 #include <afxext.h> // MFC extensions
35 #include <afxdisp.h> // MFC Automation classes
36 #include <afxdtctl.h> // MFC support for Internet Explorer 4 Common Controls
37 #ifndef _AFX_NO_AFXCMN_SUPPORT
38 #include <afxcmn.h> // MFC support for Windows Common Controls
39 #endif // _AFX_NO_AFXCMN_SUPPORT
41 #undef min
42 #undef max
44 #include <mmreg.h>
45 #include <dsound.h>
47 #include "nel/misc/config_file.h"
48 #include "nel/misc/system_info.h"
49 #include "nel/misc/path.h"
50 #include "nel/misc/i18n.h"
51 #include "nel/misc/diff_tool.h"
52 #include "nel/3d/dru.h"
53 #include <vector>
54 #include <string>
55 #include <GL/gl.h>
56 #include <ddraw.h>
58 //{{AFX_INSERT_LOCATION}}
59 // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
61 #endif // !defined(AFX_STDAFX_H__DD0A8599_6A9E_47AE_BE5E_50A017C1FA9C__INCLUDED_)