1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
20 #include "nel/misc/types_nl.h"
21 #include "nel/net/service.h"
22 #include "game_share/dyn_chat.h"
36 class CDynamicMapService
;
38 class CDynamicScenarioService
: public NLNET::IService
42 //CDynamicScenarioService();
43 //~CDynamicScenarioService();
44 // Initialisation of service
47 // Update net processing
50 // Update service processing
51 static void serviceUpdate();
53 // Release the service
56 void addTestClient(const std::string
& clientId
);
58 void removeTestClient(const std::string
& clientId
);
60 void listTestClient() const;
62 void runTestClientLuaScript(const std::string
& clientId
, const std::string
& cmd
);
65 static R2::CDynamicScenarioService
& instance() { return (CDynamicScenarioService
&)*IService::getInstance(); }
67 R2::CDynamicMapService
& getDynamicMapService() const { return *_Dms
; }
69 void forwardToStringManagerModule (NLNET::CMessage
&msgin
);
72 void forwardIncarnChat(TChanID id
,TDataSetRow senderId
,ucstring sentence
);
76 R2::CDynamicMapService
* _Dms
;