Fix css style order when using external css files
[ryzomcore.git] / ryzom / client / src / commands.h
blob2d724f2899a60eec72ea9b5bae87c38aa9a8a727
1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
3 //
4 // This source file has been modified by the following contributors:
5 // Copyright (C) 2012 Laszlo KIS-ADAM (dfighter) <dfighter1985@gmail.com>
6 //
7 // This program is free software: you can redistribute it and/or modify
8 // it under the terms of the GNU Affero General Public License as
9 // published by the Free Software Foundation, either version 3 of the
10 // License, or (at your option) any later version.
12 // This program is distributed in the hope that it will be useful,
13 // but WITHOUT ANY WARRANTY; without even the implied warranty of
14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 // GNU Affero General Public License for more details.
17 // You should have received a copy of the GNU Affero General Public License
18 // along with this program. If not, see <http://www.gnu.org/licenses/>.
22 #ifndef CL_COMMANDS_H
23 #define CL_COMMANDS_H
25 #include "nel/misc/types_nl.h"
28 /// Function to release all things allocated for commands.
29 void releaseCommands();
31 /**
32 * User command class. This NeL command is binded to an action handler with the commands.xml file.
34 class CUserCommand : public NLMISC::ICommand
36 public:
37 // Mode
38 class CMode
40 public:
41 uint KeywordsCount;
42 std::string Action;
43 std::vector<std::string> Keywords;
46 CUserCommand (const std::string &commandName, const std::string &help, const std::string &argsHelp);
48 void addMode (const std::string &action, uint numArg, bool infiniteAgr, const std::vector<std::string> &keywords);
50 // From ICommand
51 virtual bool execute(const std::string &rawCommandString, const std::vector<std::string> &args, NLMISC::CLog &log, bool quiet, bool human);
53 // Create a command
54 static void createCommand (const char *name, const char *action, const char *params);
56 // release memory
57 static void release();
59 // The command map
60 static std::map<std::string, CUserCommand*> CommandMap;
62 // Strings
63 CMode InfiniteMode;
64 std::map<uint, CMode> FixedArgModes;
65 std::string CommandName;
66 std::string Params;
69 #endif // CL_COMMANDS_H
71 /* End of console.h */