Fix css style order when using external css files
[ryzomcore.git] / ryzom / client / src / r2 / npc_editor.h
bloba462ad11e2839cdcd2cfef4902287f7468eb2eb9
1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
3 //
4 // This source file has been modified by the following contributors:
5 // Copyright (C) 2013 Laszlo KIS-ADAM (dfighter) <dfighter1985@gmail.com>
6 //
7 // This program is free software: you can redistribute it and/or modify
8 // it under the terms of the GNU Affero General Public License as
9 // published by the Free Software Foundation, either version 3 of the
10 // License, or (at your option) any later version.
12 // This program is distributed in the hope that it will be useful,
13 // but WITHOUT ANY WARRANTY; without even the implied warranty of
14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 // GNU Affero General Public License for more details.
17 // You should have received a copy of the GNU Affero General Public License
18 // along with this program. If not, see <http://www.gnu.org/licenses/>.
20 #ifndef R2_NPC_EDITOR_H
21 #define R2_NPC_EDITOR_H
23 // Misc
24 #include "nel/misc/singleton.h"
26 namespace NLGUI
28 class CGroupContainer;
31 class CEntityCL;
33 namespace R2
36 class CDisplayerVisualEntity;
38 class CNPCEditor : public NLMISC::CSingleton<CNPCEditor>
41 public:
43 //NLMISC_DECLARE_CLASS(R2::CNPCEditor);
44 // ctor
45 CNPCEditor();
46 // dtor
47 ~CNPCEditor();
49 virtual void updateNPCView(uint slot);
51 private:
54 private:
56 CDisplayerVisualEntity * _DisplayerVE;
57 NLGUI::CGroupContainer * _NPCWindow;
62 } // R2
64 #endif