1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
20 #ifndef NL_TEXT_MANAGER_H
21 #define NL_TEXT_MANAGER_H
28 #include "nel/misc/types_nl.h"
29 #include "nel/misc/ucstring.h" // OLD
39 * \author Guillaume PUZIN
40 * \author Nevrax France
46 std::map
<uint
, ucstring
> _Texts
; // OLD
52 /// Return the text according to the Id.
53 ucstring
text(uint textId
); // OLD
54 /// Set the text for 'textId'.
55 void text(uint textId
, const std::string
&str
);
56 /// Set the text for 'textId'.
57 void text(uint textId
, const ucstring
&str
); // OLD
64 extern CTextManager TextMngr
;
68 #endif // NL_TEXT_MANAGER_H
71 /* End of text_manager.h */