1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #ifndef CL_USER_AGENT_H
18 #define CL_USER_AGENT_H
20 std::string
getUserAgent();
21 std::string
getUserAgentName();
22 std::string
getUserAgentVersion();
24 std::string
getVersion();
25 std::string
getDisplayVersion();
26 std::string
getDebugVersion();
28 bool isStereoAvailable();
30 std::string
getRyzomClientIcon();
31 std::string
getRyzomEtcPrefix();
32 std::string
getRyzomSharePrefix();
34 #endif // CL_USER_AGENT_H
36 /* End of user_agent.h */