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[ryzomcore.git] / nel / src / 3d / geometry_program.cpp
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1 /** \file geometry_program.cpp
2 * Geometry program definition
3 */
5 // NeL - MMORPG Framework <https://wiki.ryzom.dev/>
6 // Copyright (C) 2000-2001 Nevrax Ltd.
7 //
8 // This source file has been modified by the following contributors:
9 // Copyright (C) 2013 Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
11 // This program is free software: you can redistribute it and/or modify
12 // it under the terms of the GNU Affero General Public License as
13 // published by the Free Software Foundation, either version 3 of the
14 // License, or (at your option) any later version.
16 // This program is distributed in the hope that it will be useful,
17 // but WITHOUT ANY WARRANTY; without even the implied warranty of
18 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 // GNU Affero General Public License for more details.
21 // You should have received a copy of the GNU Affero General Public License
22 // along with this program. If not, see <http://www.gnu.org/licenses/>.
24 #include "std3d.h"
26 #include "nel/3d/geometry_program.h"
28 #include "nel/3d/driver.h"
30 #ifdef DEBUG_NEW
31 #define new DEBUG_NEW
32 #endif
34 namespace NL3D
37 // ***************************************************************************
39 CGeometryProgram::CGeometryProgram()
44 // ***************************************************************************
46 CGeometryProgram::~CGeometryProgram ()
51 // ***************************************************************************
53 } // NL3D