1 // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
2 // Copyright (C) 2010 Winch Gate Property Limited
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
18 #include "nel/3d/lod_character_instance.h"
19 #include "nel/3d/lod_character_manager.h"
29 // ***************************************************************************
30 CLodCharacterInstance::~CLodCharacterInstance()
32 // If the texture was allocated.
36 _Owner
->releaseInstance(*this);
41 // ***************************************************************************
42 const CUV
*CLodCharacterInstance::getUVs() const