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[ryzomcore.git] / nel / src / 3d / stereo_hmd.cpp
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1 /**
2 * \file stereo_hmd.cpp
3 * \brief IStereoHMD
4 * \date 2013-06-27 16:30GMT
5 * \author Jan Boon (Kaetemi)
6 * IStereoHMD
7 */
9 // NeL - MMORPG Framework <https://wiki.ryzom.dev/>
10 // Copyright (C) 2013-2014 Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
12 // This program is free software: you can redistribute it and/or modify
13 // it under the terms of the GNU Affero General Public License as
14 // published by the Free Software Foundation, either version 3 of the
15 // License, or (at your option) any later version.
17 // This program is distributed in the hope that it will be useful,
18 // but WITHOUT ANY WARRANTY; without even the implied warranty of
19 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 // GNU Affero General Public License for more details.
22 // You should have received a copy of the GNU Affero General Public License
23 // along with this program. If not, see <http://www.gnu.org/licenses/>.
25 #include "std3d.h"
26 #include "nel/3d/stereo_hmd.h"
28 // STL includes
30 // NeL includes
31 // #include <nel/misc/debug.h>
33 // Project includes
35 using namespace std;
36 // using namespace NLMISC;
38 #ifdef DEBUG_NEW
39 #define new DEBUG_NEW
40 #endif
42 namespace NL3D {
44 IStereoHMD::IStereoHMD()
49 IStereoHMD::~IStereoHMD()
54 } /* namespace NL3D */
56 /* end of file */