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[ryzomcore.git] / nel / src / 3d / track_keyframer.cpp
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1 // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
2 // Copyright (C) 2010 Winch Gate Property Limited
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #include "std3d.h"
19 #include "nel/3d/track_keyframer.h"
21 #ifdef DEBUG_NEW
22 #define new DEBUG_NEW
23 #endif
25 namespace NL3D
28 template <class T>
29 void ITrackKeyFramer<T>::getKeysInRange(TAnimationTime t1, TAnimationTime t2, std::vector<TAnimationTime> &result)
31 nlassert(t1 <= t2);
32 typename TMapTimeCKey::const_iterator it = _MapKey.lower_bound(t1);
33 typename TMapTimeCKey::const_iterator ub = _MapKey.upper_bound(t2);
34 result.clear();
35 while (it != ub)
37 result.push_back(it->first);
38 ++it;
46 // Some compilation check: force Visual to compile to template
47 CTrackKeyFramerTCBFloat ttoto0;
48 CTrackKeyFramerTCBVector ttoto1;
49 CTrackKeyFramerTCBQuat ttoto2;
50 CTrackKeyFramerTCBInt ttoto3;
51 CTrackKeyFramerTCBRGBA ttoto8;
54 CTrackKeyFramerBezierFloat ttoto4;
55 CTrackKeyFramerBezierVector ttoto5;
56 CTrackKeyFramerBezierQuat ttoto6;
57 CTrackKeyFramerBezierInt ttoto7;
58 CTrackKeyFramerBezierRGBA ttoto9;
61 CTrackKeyFramerLinearFloat lattoto10;
62 CTrackKeyFramerLinearVector lattoto11;
63 CTrackKeyFramerLinearQuat lattoto12;
64 CTrackKeyFramerLinearInt lattoto13;
65 CTrackKeyFramerLinearRGBA lattoto14;
68 CTrackKeyFramerConstFloat attoto10;
69 CTrackKeyFramerConstVector attoto11;
70 CTrackKeyFramerConstQuat attoto12;
71 CTrackKeyFramerConstInt attoto13;
72 CTrackKeyFramerConstRGBA attoto16;
73 CTrackKeyFramerConstString attoto14;
74 CTrackKeyFramerConstBool attoto15;
77 UTrackKeyframer *UTrackKeyframer::createLinearFloatTrack()
79 return new CTrackKeyFramerLinearFloat;
81 UTrackKeyframer *UTrackKeyframer::createBezierFloatTrack()
83 return new CTrackKeyFramerBezierFloat;
85 UTrackKeyframer *UTrackKeyframer::createTCBFloatTrack()
87 return new CTrackKeyFramerTCBFloat;
91 } // NL3D