Resolve "Toggle Free Look with Hotkey"
[ryzomcore.git] / ryzom / client / data / gamedev / html / help / credits_fr.html
blob8bc43eb0670bd925b22a80b33bc8ed4275b93a49
1 <html><body>
2 <head>
3 <title>The Saga Of Ryzom Credits</title>
4 </head>
5 <meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
6 <table width="100%">
7 <tr>
8 <td align="center">
9 <h2>THE SAGA OF RYZOM CREDITS</h2>
10 </td>
11 </tr>
12 </table>
14 <br>
16 <table width="100%">
17 <tr>
18 <td align="center">
19 <h3>'SOR' PRODUCTION TEAM</h3>
20 </td>
21 </tr>
22 </table>
24 <br>
26 </p>
27 <h4>Associate Producer:</h4>
28 <p>Milko BERSET</p>
29 <br>
31 </p>
32 <h4>Executive Producer &amp; Editorial Director:</h4>
33 <p>David COHEN CORVAL ('Kaeru')</p>
34 <br>
36 <h4>Producer &amp; Technical Director:</h4>
37 <p>Daniel MILLER ('Sadge')</p>
38 <br>
40 <h4>Assistant Producers:</h4>
41 <p>Vincent 'Vince' DOUVIER (Projet Setup)</p>
42 <p>Pascal MORY (Production Tracking)</p>
43 <p>Guillaume PUZIN (Game design)</p>
44 <br>
46 <h4>Leads:</h4>
47 <p>Boris 'Sonix' BOUCHER (AI &amp; Level Design)</p>
48 <p>Thomas 'Korrigan' BOULARD (Concept Art)</p>
49 <p>Cyril 'Hulud' CORVAZIER (3D Code)</p>
50 <p>Vianney 'Ace' LECROART (Network Code &amp; Administration)</p>
51 <p>Alain SAFFRAY (Game Development)</p>
52 <p>Eric SIMON (Game design)</p>
53 <p>Sithik 'Syk' TRAN (3D Art &amp; Animation)</p>
54 <br>
56 <h4>3D Art &amp; Animation - Team Coordinators:</h4>
57 <p>Arnaud 'Nono'BEAUME (Animation)</p>
58 <p>Alex 'Actarus' GATTO (3D Art)</p>
59 <p>Christophe 'Chelnov' MOYNE (3D Art)</p>
60 <p>Lémuel 'LeM' WUIBOUT (3D Art)</p>
61 <br>
63 <h4>3D Artists &amp; Animators:</h4>
64 <p>Abdel 'Dedel' AMMARI (3D)</p>
65 <p>Alain BERNHARD (3D)</p>
66 <p>Francis GIBOUT (3D)</p>
67 <p>Joaquim GOMES (Animator)</p>
68 <p>Stéphane 'Norm' MACRE (3D)</p>
69 <p>Bruno 'Kionk' MILLAS (Animator)</p>
70 <p>Stéphan 'Foufou' PELAYO (3D)</p>
71 <p>Xavier 'Kiki' RANG (Animator)</p>
72 <br>
74 <h4>Engineers:</h4>
75 <p>Lionel 'Boz' BERENGUIER (3D code)</p>
76 <p>Matthieu 'Trap' BESSON (3D code)</p>
77 <p>Nicolas VIZERIE (3D code)</p>
78 <p>Jérôme VUARAND (AI)</p>
79 <p>Nicolas BRIGAND (Game development)</p>
80 <p>Stéphane 'Victor' COUTELAS (Game development)</p>
81 <p>David 'Malkav' FLEURY (Game development)</p>
82 <p>Sébastien 'kxu' GUIGNOT (Game development)</p>
83 <p>Guillaume PUZIN (Game development)</p>
84 <p>Olivier CADO (Network code)</p>
85 <p>Benjamin 'Ben' LEGROS (Network code)</p>
86 <p>Interns : Jean Baptiste CARDOUAT, Tirdad CHAHARLENGI, Francois Regis EGLIN</p>
87 <br>
89 <h4>Level Designers:</h4>
90 <p>Christophe 'Evilkiss' MONNEROT</p>
91 <p>Simon CAMERLO</p>
92 <p>David GHOZLAND</p>
93 <p>Chanh LY</p>
94 <p>Alexandre MANDRYKA</p>
95 <p>Bruno MARTIN</p>
96 <p>Olivier MEA </p>
97 <p>Geoffroy 'Skemeth' PELOILLE</p>
98 <p>Matthieu 'Nyg' MAUDUIT</p>
99 <p>Jean-Marc 'RatDog' GUENEY</p>
100 <p>Jimmy 'Kura' KALHART</p>
101 <p>Jeremy 'Malface' SONNET</p>
102 <p>Even 'Barbak' WIZENBERG</p>
103 <p>Christophe 'Raskous' GARNIER</p>
104 <p>Intern: Chadi 'cant mine copter' El ZIBAOUI</p>
105 <p>Intern: Ludovic 'Nales' SADRI-FAURE</p>
106 <p>Intern: Nicolas 'cerber barrier lover' SNIEG</p>
107 <p>Marco 'defenestrator' SCHNITTGER</p>
108 <p>Intern: Sebastien DELORD</p>
109 <br>
111 <h4>Game Designers:</h4>
112 <p>Nicolas FAVRE</p>
113 <p>Patrick RECEVEUR</p>
114 <br>
116 <h4>Writing:</h4>
117 <p>Paul MONK</p>
118 <br>
120 <table width="100%">
121 <tr>
122 <td align="center">
123 <h3>OTHER NEVRAX TEAMS</h3>
124 </td>
125 </tr>
126 </table>
129 <h4>Corporate:</h4>
130 <p>Marine TREPPOZ (COO)</p>
131 <p>Florence LEGENTIL (CFO)</p>
132 <p>Patricia 'Mum' BUREAU (Administration)</p>
133 <p>Carina STROMQVIST (Assistant)</p>
134 <br>
136 <h4>Customer Support Management:</h4>
138 <p>Vincent 'Vince' DOUVIER (Lead)</p>
139 <p>Anthony 'Yogin' POWLES (Outils)</p>
140 <p>Thomas 'Pezito' RUNGEARD (The Man!)</p>
141 <br>
143 <h4>Marketing:</h4>
144 <p>Laurence GUILLAUME (Marketing Director)</p>
145 <p>Damien KIEKEN (intern)</p>
146 <br>
148 <h4>Network Administrators:</h4>
149 <p>Xavier ANTOVIAQUE</p>
150 <p>Pierre MAUMONT</p>
151 <br>
153 <h4>Testers:</h4>
154 <p>Pierre FLEAU</p>
155 <p>Aymeric HEYNAULT</p>
156 <p>Carl HUYGUES DESPOINTES</p>
157 <p>Matthieu CLOIX</p>
158 <br>
160 <h4>Web &amp; Video:</h4>
161 <p>Yann BABILLOT (Web programmer)</p>
162 <p>Diane DUFRAISY (Web artist)</p>
163 <p>Baptiste FIRROLINI (Video Editing)</p>
164 <br>
166 <table width="100%">
167 <tr>
168 <td align="center">
169 <h3>PAST CONTRIBUTIONS</h3>
170 </td>
171 </tr>
172 </table>
175 <h4>Concept Art:</h4>
176 <p>Georges 'Gorg' BOUCHELAGHEIM</p>
177 <p>Humbert CHABUEL</p>
178 <p>Pierre Alain CHARTIER</p>
179 <p>Patrice GARCIA</p>
180 <p>Stephane ROSA</p>
181 <p>Kamel TAZIT</p>
182 <br>
184 <h4>Others:</h4>
185 <p>Ulrick BRUNIN (3D)</p>
186 <p>Maxime DESMETTRE (3D)</p>
187 <p>Laurent FISHER (3D)</p>
188 <p>Stéphane LEDORZE (AI)</p>
189 <p>Matthieu MAUDUIT (Level Design)</p>
190 <p>Philippe NOUHRA (Game Design)</p>
191 <p>Pierre PORTIER (AI)</p>
192 <p>Sébastien POTET (Animator)</p>
193 <p>Salomé STRAPPAZON (3D)</p>
194 <p>Interns : Jean Brice de CAZENOVE, Thomas CORVAZIER</p>
195 <br>
197 <table width="100%">
198 <tr>
199 <td align="center">
200 <h3>CONTRACTORS:</h3>
201 </td>
202 </tr>
203 </table>
206 <h4>Customer support:</h4>
207 <p>A warm and special thank you to our customer support partners, who helped us to bring the game out through Beta!</p>
208 <p>Jolt Online Gaming, in charge of SoR European English Community</p>
209 <p>MDO Entertainment, in charge of SoR German and French Community</p>
210 <p>The Themis Group, in charge of SoR North America Community</p>
211 <br>
213 <h4>Hosting &amp; Bandwidth:</h4>
214 <p>Jolt Online Gaming</p>
215 <br>
217 <h4>Music &amp; Sound:</h4>
218 <p>Bjorn Lagim ARVE (Musical Theme)</p>
219 <p>Amazing Sound (sound)</p>
220 <p>Frédéric 'Elmobo' MOTTE (sound)</p>
221 <p>Arnaud LALANNE (sound)</p>
222 <br>
224 <h4>Marketing &amp; PR:</h4>
225 <p>The Themis Group</p>
226 <p>Arctic Lights</p>
227 <p>Borgmeier</p>
228 <p>ComVitamin</p>
229 <p>Lunch PR</p>
230 <p>Former PR : Julia COOMBS, Rhianna PRATCHETT</p>
231 <br>
233 <h4>Translations :</h4>
234 <p>Claire CARO (TRANSATLANTIC)</p>
235 <p>Dirk CONZE (MDO)</p>
236 <br>
238 <h4>Original concept:</h4>
239 <p>Developed in collaboration with Multisim, Frederic WEIL.</p>
240 <br>
242 <h4>Miscellaneous:</h4>
243 <p>Artsonik (web design)</p>
244 <p>Bug Tracker &amp; Enzyme Lab (Tests)</p>
245 <p>Design Management (Marketing Design)</p>
246 <p>Game Consulting (3D &amp; texts)</p>
247 <p>Jérôme France (2D designs)</p>
248 <p>Jolt Online Gaming (Web design - Marketing design)</p>
249 <br>
251 <table width="100%">
252 <tr>
253 <td align="center">
254 <h3>ACKNOWLEDGMENTS</h3>
255 </td>
256 </tr>
257 </table>
259 <br>
261 <h4>Special thanks to:</h4>
262 <p>Our beta testers, who provided us with great feedback.</p>
263 <p>Our GMs, who were always here to help during tough times!</p>
264 <p>BUTERCAP, Pascal KAMINA and Bridgette PATROVSKY for their precious and continued support, every time we needed it!</p>
265 <p>Romain Poirot Lelling and Stéphane Martinez, for their friendship.</p>
266 <br>
267 <p>And of course our families, who supported us all during all those years!</p>
270 </body>
271 </html>