3 <title>The Saga Of Ryzom Credits
</title>
5 <meta http-equiv=
"Content-Type" content=
"text/html; charset=UTF-8">
9 <h2>THE SAGA OF RYZOM CREDITS
</h2>
19 <h3>'SOR' PRODUCTION TEAM
</h3>
27 <h4>Associate Producer:
</h4>
32 <h4>Executive Producer
& Editorial Director:
</h4>
33 <p>David COHEN CORVAL ('Kaeru')
</p>
36 <h4>Producer
& Technical Director:
</h4>
37 <p>Daniel MILLER ('Sadge')
</p>
40 <h4>Assistant Producers:
</h4>
41 <p>Vincent 'Vince' DOUVIER (Projet Setup)
</p>
42 <p>Pascal MORY (Production Tracking)
</p>
43 <p>Guillaume PUZIN (Game design)
</p>
47 <p>Boris 'Sonix' BOUCHER (AI
& Level Design)
</p>
48 <p>Thomas 'Korrigan' BOULARD (Concept Art)
</p>
49 <p>Cyril 'Hulud' CORVAZIER (
3D Code)
</p>
50 <p>Vianney 'Ace' LECROART (Network Code
& Administration)
</p>
51 <p>Alain SAFFRAY (Game Development)
</p>
52 <p>Eric SIMON (Game design)
</p>
53 <p>Sithik 'Syk' TRAN (
3D Art
& Animation)
</p>
56 <h4>3D Art
& Animation - Team Coordinators:
</h4>
57 <p>Arnaud 'Nono'BEAUME (Animation)
</p>
58 <p>Alex 'Actarus' GATTO (
3D Art)
</p>
59 <p>Christophe 'Chelnov' MOYNE (
3D Art)
</p>
60 <p>Lémuel 'LeM' WUIBOUT (
3D Art)
</p>
63 <h4>3D Artists
& Animators:
</h4>
64 <p>Abdel 'Dedel' AMMARI (
3D)
</p>
65 <p>Alain BERNHARD (
3D)
</p>
66 <p>Francis GIBOUT (
3D)
</p>
67 <p>Joaquim GOMES (Animator)
</p>
68 <p>Stéphane 'Norm' MACRE (
3D)
</p>
69 <p>Bruno 'Kionk' MILLAS (Animator)
</p>
70 <p>Stéphan 'Foufou' PELAYO (
3D)
</p>
71 <p>Xavier 'Kiki' RANG (Animator)
</p>
75 <p>Lionel 'Boz' BERENGUIER (
3D code)
</p>
76 <p>Matthieu 'Trap' BESSON (
3D code)
</p>
77 <p>Nicolas VIZERIE (
3D code)
</p>
78 <p>Jérôme VUARAND (AI)
</p>
79 <p>Nicolas BRIGAND (Game development)
</p>
80 <p>Stéphane 'Victor' COUTELAS (Game development)
</p>
81 <p>David 'Malkav' FLEURY (Game development)
</p>
82 <p>Sébastien 'kxu' GUIGNOT (Game development)
</p>
83 <p>Guillaume PUZIN (Game development)
</p>
84 <p>Olivier CADO (Network code)
</p>
85 <p>Benjamin 'Ben' LEGROS (Network code)
</p>
86 <p>Interns : Jean Baptiste CARDOUAT, Tirdad CHAHARLENGI, Francois Regis EGLIN
</p>
89 <h4>Level Designers:
</h4>
90 <p>Christophe 'Evilkiss' MONNEROT
</p>
94 <p>Alexandre MANDRYKA
</p>
97 <p>Geoffroy 'Skemeth' PELOILLE
</p>
98 <p>Matthieu 'Nyg' MAUDUIT
</p>
99 <p>Jean-Marc 'RatDog' GUENEY
</p>
100 <p>Jimmy 'Kura' KALHART
</p>
101 <p>Jeremy 'Malface' SONNET
</p>
102 <p>Even 'Barbak' WIZENBERG
</p>
103 <p>Christophe 'Raskous' GARNIER
</p>
104 <p>Intern: Chadi 'cant mine copter' El ZIBAOUI
</p>
105 <p>Intern: Ludovic 'Nales' SADRI-FAURE
</p>
106 <p>Intern: Nicolas 'cerber barrier lover' SNIEG
</p>
107 <p>Marco 'defenestrator' SCHNITTGER
</p>
108 <p>Intern: Sebastien DELORD
</p>
111 <h4>Game Designers:
</h4>
113 <p>Patrick RECEVEUR
</p>
123 <h3>OTHER NEVRAX TEAMS
</h3>
130 <p>Marine TREPPOZ (COO)
</p>
131 <p>Florence LEGENTIL (CFO)
</p>
132 <p>Patricia 'Mum' BUREAU (Administration)
</p>
133 <p>Carina STROMQVIST (Assistant)
</p>
136 <h4>Customer Support Management:
</h4>
138 <p>Vincent 'Vince' DOUVIER (Lead)
</p>
139 <p>Anthony 'Yogin' POWLES (Outils)
</p>
140 <p>Thomas 'Pezito' RUNGEARD (The Man!)
</p>
144 <p>Laurence GUILLAUME (Marketing Director)
</p>
145 <p>Damien KIEKEN (intern)
</p>
148 <h4>Network Administrators:
</h4>
149 <p>Xavier ANTOVIAQUE
</p>
150 <p>Pierre MAUMONT
</p>
155 <p>Aymeric HEYNAULT
</p>
156 <p>Carl HUYGUES DESPOINTES
</p>
157 <p>Matthieu CLOIX
</p>
160 <h4>Web
& Video:
</h4>
161 <p>Yann BABILLOT (Web programmer)
</p>
162 <p>Diane DUFRAISY (Web artist)
</p>
163 <p>Baptiste FIRROLINI (Video Editing)
</p>
169 <h3>PAST CONTRIBUTIONS
</h3>
175 <h4>Concept Art:
</h4>
176 <p>Georges 'Gorg' BOUCHELAGHEIM
</p>
177 <p>Humbert CHABUEL
</p>
178 <p>Pierre Alain CHARTIER
</p>
179 <p>Patrice GARCIA
</p>
185 <p>Ulrick BRUNIN (
3D)
</p>
186 <p>Maxime DESMETTRE (
3D)
</p>
187 <p>Laurent FISHER (
3D)
</p>
188 <p>Stéphane LEDORZE (AI)
</p>
189 <p>Matthieu MAUDUIT (Level Design)
</p>
190 <p>Philippe NOUHRA (Game Design)
</p>
191 <p>Pierre PORTIER (AI)
</p>
192 <p>Sébastien POTET (Animator)
</p>
193 <p>Salomé STRAPPAZON (
3D)
</p>
194 <p>Interns : Jean Brice de CAZENOVE, Thomas CORVAZIER
</p>
200 <h3>CONTRACTORS:
</h3>
206 <h4>Customer support:
</h4>
207 <p>A warm and special thank you to our customer support partners, who helped us to bring the game out through Beta!
</p>
208 <p>Jolt Online Gaming, in charge of SoR European English Community
</p>
209 <p>MDO Entertainment, in charge of SoR German and French Community
</p>
210 <p>The Themis Group, in charge of SoR North America Community
</p>
213 <h4>Hosting
& Bandwidth:
</h4>
214 <p>Jolt Online Gaming
</p>
217 <h4>Music
& Sound:
</h4>
218 <p>Bjorn Lagim ARVE (Musical Theme)
</p>
219 <p>Amazing Sound (sound)
</p>
220 <p>Frédéric 'Elmobo' MOTTE (sound)
</p>
221 <p>Arnaud LALANNE (sound)
</p>
224 <h4>Marketing
& PR:
</h4>
225 <p>The Themis Group
</p>
230 <p>Former PR : Julia COOMBS, Rhianna PRATCHETT
</p>
233 <h4>Translations :
</h4>
234 <p>Claire CARO (TRANSATLANTIC)
</p>
235 <p>Dirk CONZE (MDO)
</p>
238 <h4>Original concept:
</h4>
239 <p>Developed in collaboration with Multisim, Frederic WEIL.
</p>
242 <h4>Miscellaneous:
</h4>
243 <p>Artsonik (web design)
</p>
244 <p>Bug Tracker
& Enzyme Lab (Tests)
</p>
245 <p>Design Management (Marketing Design)
</p>
246 <p>Game Consulting (
3D
& texts)
</p>
247 <p>Jérôme France (
2D designs)
</p>
248 <p>Jolt Online Gaming (Web design - Marketing design)
</p>
254 <h3>ACKNOWLEDGMENTS
</h3>
261 <h4>Special thanks to:
</h4>
262 <p>Our beta testers, who provided us with great feedback.
</p>
263 <p>Our GMs, who were always here to help during tough times!
</p>
264 <p>BUTERCAP, Pascal KAMINA and Bridgette PATROVSKY for their precious and continued support, every time we needed it!
</p>
265 <p>Romain Poirot Lelling and Stéphane Martinez, for their friendship.
</p>
267 <p>And of course our families, who supported us all during all those years!
</p>