1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
19 #ifndef CL_INTERF_SCRIPT_H
20 #define CL_INTERF_SCRIPT_H
26 #include "nel/misc/types_nl.h"
27 #include "nel/misc/rgba.h"
31 #include "button_base.h"
35 #define _MAX_LINE_SIZE 512
46 /// Get a "float" in the script.
48 /// Get an "int" in the script.
50 /// Get all value for a RGBA in the script.
52 /// Get a vector of float of size (nbCol) from the script
53 std::vector
<float> getVectorOfFloat(uint8 nbCol
);
55 /// Get the Hot Spot of a control.
56 CControl::THotSpot
getHotSpot();
57 /// Get the display mode for the background.
58 COSD::TBG
getBGMode();
59 /// Get the display mode for the background.
60 CButtonBase::TBG
getBGMode2();
61 /// Get the display mode for the Title Bar.
62 COSD::TTB
getTBMode();
64 #endif // CL_INTERF_SCRIPT_H
66 /* End of interf_script.h */