1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #ifndef CL_WATER_ENV_MAP_RDR_H
18 #define CL_WATER_ENV_MAP_RDR_H
22 #include "time_client.h"
23 #include "nel/3d/u_water_env_map.h"
24 #include "nel/3d/animation_time.h"
25 #include "nel/misc/rgba.h"
39 // Render water environment map from a sky scene
40 class CWaterEnvMapRdr
: public NL3D::CWaterEnvMapRenderHelper
44 CClientDate AnimationDate
;
47 NL3D::TGlobalAnimationTime CurrTime
;
50 CWaterEnvMapRdr() : CurrTime(-1), _LastRenderStartTime(-1)
52 _CurrCanopyCamPos
= CVector::Null
;
54 virtual void doRender(const NLMISC::CMatrix
&camMatrix
, NL3D::TGlobalAnimationTime time
, NL3D::UDriver
&drv
);
56 CClientDate _DateForRender
;
57 CClientDate _AnimationDateForRender
;
58 CRGBA _FogColorForRender
;
59 float _WeatherForRender
;
60 NL3D::TGlobalAnimationTime _LastRenderStartTime
;
61 NLMISC::CVector _CurrCanopyCamPos
;