Resolve "Toggle Free Look with Hotkey"
[ryzomcore.git] / ryzom / server / src / ai_service / ai_route.h
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1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
19 //class CAIRoute;
21 #ifndef RYAI_ROUTE_H
22 #define RYAI_ROUTE_H
24 //#include "nel/misc/types_nl.h"
25 #include "ai_share/ai_coord.h"
26 #include "ai_pos.h"
29 This is the virtual base class for abstracting pathfinding algorithms
30 Routes are generaly spawned by CAIPlace classes (the 'place' is the destination)
34 class CAIRoute
36 public:
37 virtual ~CAIRoute() {}
38 // get direction vector from current coordinate
39 virtual double getDirection(CAIPos currentCoord)=0;
41 // have we arrived at the destination
42 // - dist defines the distance that the entity moves/ tick
43 // returns true if distance from currentCoord to dest <= dist
44 virtual bool haveArrived(CAIPos currentCoord,uint dist)=0;
47 #endif