1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
19 #ifndef MANAGER_PARENT_H
20 #define MANAGER_PARENT_H
28 class IManagerParent
: public NLMISC::CDbgRefCount
<IManagerParent
>
31 // define some virtual to be implemented by parent
33 /// Return a reference to the ai instance that contains this manager (directly or indirectly)
34 virtual CAIInstance
* getAIInstance() const = 0;
35 /** Return a pointeur to the cell zone that contain this mananger.
36 * Can be null if the manager is is a AIInstance object.
38 virtual CCellZone
* getCellZone() = 0;
40 /// return a display index string
41 virtual std::string
getIndexString() const =0;
42 /// child manager ask parent to build is index string (the one for the manager, not for the parent)
43 virtual std::string
getManagerIndexString(const CManager
*manager
) const =0;
45 virtual void addEnergy (uint32 energy
) {}
46 virtual void removeEnergy (uint32 energy
) {}
48 /// Signal that a group is now dead (no more bots spawned)
49 virtual void groupDead(CGroup
*grp
) = 0;
53 #endif // MANAGER_PARENT_H