1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
22 #include "ai_entity_physical.h"
23 #include "ai_entity_physical_inline.h"
24 #include "ai_instance.h"
25 #include "ai_grp_pet.h"
27 // used to allow entity to handle pets.
31 explicit CPetOwner () : _petGroup(NULL
)
34 virtual ~CPetOwner ();
36 virtual CAIEntityPhysical
&getPhysical()=0;
37 inline CGrpPet
*getPetGroup()
41 inline void setPetGroup(CGrpPet
*petGroup
)
43 nlassert(!getPetGroup());
47 inline void removePetGroup()
53 NLMISC::CSmartPtr
<CGrpPet
> _petGroup
;