1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #ifndef __SERVICE_DEPENDENCIES__
18 #define __SERVICE_DEPENDENCIES__
33 virtual ~CHandler() { }
34 virtual void serviceEvent(CServiceEvent
const& info
) = 0;
38 CServiceEvent(NLNET::TServiceId serviceId
, std::string
const& serviceName
, TType
const& eventType
);
39 virtual ~CServiceEvent() { }
41 NLNET::TServiceId
getServiceId() const { return _serviceId
; }
42 std::string
const& getServiceName() const { return _serviceName
; }
43 TType
const& getEventType() const { return _eventType
; }
46 NLNET::TServiceId
const _serviceId
;
47 std::string
const _serviceName
;
48 TType
const _eventType
;
52 CServiceEvent::CServiceEvent(NLNET::TServiceId serviceId
, std::string
const& serviceName
, TType
const& eventType
)
53 : _serviceId(serviceId
),
54 _serviceName(serviceName
),