1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
19 #include "nel/net/unified_network.h"
20 #include "vision_delta_manager.h"
21 #include "gpm_service.h"
23 const std::string FrontEndVisionMessageType
= std::string("VISIONS_DELTA_2");
26 void CVisionDeltaManager::addVisionDelta(const CPlayerVisionDelta
& visionDelta
)
28 // identify the correct front end for the player in question from the player id in the vision delta
29 NLMISC::CEntityId eid
= TheDataset
.getEntityId(visionDelta
.PlayerIndex
);
31 // serialise the result into the message
32 NLNET::TServiceId
dynamicId(eid
.getDynamicId());
33 if (_FrontEnds
.find(dynamicId
)==_FrontEnds
.end())
35 // if the message didn't exist then intialise it
36 _FrontEnds
[dynamicId
].setType(FrontEndVisionMessageType
);
38 _FrontEnds
[dynamicId
].serial(const_cast<CPlayerVisionDelta
&>(visionDelta
));
41 void CVisionDeltaManager::update()
43 TFrontEnds::iterator it
;
44 for (it
=_FrontEnds
.begin();it
!=_FrontEnds
.end();++it
)
46 // extract the message and destination values from the map iterator
47 const NLNET::TServiceId
& destination
= it
->first
;
48 NLNET::CMessage
& msg
= it
->second
;
51 sendMessageViaMirror( destination
, msg
);
53 // clear out the message and prepare it for next time
55 msg
.setType(FrontEndVisionMessageType
);