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[ryzomcore.git] / ryzom / server / src / server_share / combat_state.h
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1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
19 #ifndef NL_COMBAT_STATE_H
20 #define NL_COMBAT_STATE_H
22 #include "nel/misc/types_nl.h"
24 namespace RYZOMCOMBATSTATE
27 enum TCombatState
29 NotEngaged = 0,
30 MovingTowardsTarget,
31 TargetUnreachable,
32 Engaged,
33 TargetLost
36 }; // RYZOMCOMBATSTATE
38 #endif //NL_COMBAT_STATE_H
40 /* End of combat_state.h */