2 ${CMAKE_SOURCE_DIR}/ryzom/client/src/app_bundle_utils.cpp
3 ${CMAKE_SOURCE_DIR}/ryzom/client/src/user_agent.cpp
4 ${CMAKE_SOURCE_DIR}/ryzom/client/src/login_patch.cpp
5 ${CMAKE_SOURCE_DIR}/ryzom/client/src/login_xdelta.cpp
6 ${CMAKE_SOURCE_DIR}/ryzom/client/src/stdpch.cpp
7 ${CMAKE_SOURCE_DIR}/ryzom/client/src/stdpch.h
10 # always enable custom patch server
11 ADD_DEFINITIONS(${LIBXML2_DEFINITIONS})
13 ADD_EXECUTABLE(ryzom_client_patcher ${SRC})
16 ${LIBXML2_INCLUDE_DIR}
19 ${CMAKE_SOURCE_DIR}/ryzom/client/src
22 TARGET_LINK_LIBRARIES(ryzom_client_patcher
31 TARGET_LINK_LIBRARIES(ryzom_client_patcher ${FOUNDATION_FRAMEWORK})
34 ADD_DEFINITIONS(${CURL_DEFINITIONS})
36 NL_DEFAULT_PROPS(ryzom_client_patcher "Ryzom, Tools: Ryzom Client Patcher")
37 NL_ADD_RUNTIME_FLAGS(ryzom_client_patcher)
40 ADD_NATIVE_PRECOMPILED_HEADER(ryzom_client_patcher ${CMAKE_SOURCE_DIR}/ryzom/client/src/stdpch.h ${CMAKE_SOURCE_DIR}/ryzom/client/src/stdpch.cpp)
43 INSTALL(TARGETS ryzom_client_patcher RUNTIME DESTINATION ${RYZOM_GAMES_PREFIX} COMPONENT client)