1 - make playback less stuttery on lesser hw?
2 - might not be a problem in normal mode if frames are throttled
3 - frame skipping does not yet work for GPU
5 - make gpu stuff completely asynchronous
6 - use event api to check for frame readiness ? this will make sense if we
7 don't need to transfer the frames to CPU every time
9 - fix schro_decoder_error in schro_decoder_decode_access_unit, these have
10 been commented out as we now pass a structure with the access unit header,
11 but we do need error reporting
13 - Would it be possible to do SCHRO_DECODER_MOTION_DECODE/
14 SCHRO_DECODER_WAVELET_DECODE in parallel? (are the offsets known in advance?)
16 - split up schrodecoderworker.c, it's one big ugly file
19 when are they large enough to be safe?
20 #define SCHRO_RETIRE_QUEUE_SIZE 40
21 #define UQUEUE_SIZE 40 /* Max number of stored ref frames (GPU) */